Looks good! Only suggestion is review Vickers HMG suppression to make it a more viable opener equal with 4 tommy. |
Still saying, just give it the RA of a retreating weapon, 1.25. That punishes leaving it and raises retreat RA |
Massively reduces barrage cds. Makes first 2 veterency obselete. |
Pretty sure Rifle Company is mildly meta these days, so some flares on USF infantry. But yea, infantry/mortar/emplacement flares are a BIG difference from off-map flares, and unit-based flares can have their range tuned accordingly. |
I think its fine, the KV-1 is an exclusive tank right? only one at a time? The problem with the Church wasnt cost effectiveness, it was spamability, which the pop cost forcibly fixes.
I would suggest just give the Church normal Heavy tank restrictions. IE, only 1 at a time. Balance around only 1 Church. |
Friendly fire is just an Ostheer problem.
No units besides Ostheer have real friendly fire, all call ins have huge friendly fire. |
Just cut scatter on barrage. If autofire needs work, take care of that seperately. Do NOT increase the AOE damage, that will make mortars feel like Pack Howis. Shrink landing zone and that will force pack up and leaving. |
It would be... if the armored troops are directly hit. That would be funny to watch. Shocks catching Stuka rounds.
For penetration, figure out which way to change it. Either normalize on howitzers, with 1000 pen and huge pen on AoE, or normalize on rockets, with 50 pen, and moderate AoE damage. SZF is really a mobile, fast firing howitzer, but all that pen would make it even more a "kill everything"... |
...ouch. |
Does the Katty creeping use the Precision rockets? If so, it's only accurate if you go perpendicular to launch angle. |