Who would want to play that game?
Who would want their children to play that game?
Censorship is about what the majority feel is inappropriate to encourage. You cannot always be there to give guidance, so censorship acts as a gate, to help stem the flow. Self-censorship is simply pre-empting the majority reaction.
Art is expression of perspective. It is a thin line between art and propaganda when you involve intent. Would you consider either of these hypothetical games as art?
9/11 Flight Sim
Khmer Rouge Farming Simulator
Games don't "encourage" things. There are countless studies that back this up. Unless you support the ideas of Jack Thompson or Joe Lieberman and are seriously worried about the effect games have on our kids. In which case, you should consider that the most popular game among kids is Call of Duty.
"Hatred" is one such game, I dunno if you've seen the trailer for it. It's a dual joy stick shooter where you play as a mass murdering shooter, mowing down innocent people and cops. The point of the game is to lampshade the extreme amount of brutal violence in games by removing the "greater good" or "ends justify the means" narrative that usually accompanies these games. Most modern games involve gratuitously violent takedown kills and mass murder of hundreds of enemies, but there's applause not outrage when Joel blew the head off a guy pleading for mercy in The Last of Us at E3, while Hatred has been heavily criticized for the content of its short trailer.
1. because Nazism is evil. and i am not saying it like an eighth grader who just learned about hitler for the first time.
2. every action should be justifiable. i literally have no idea how one can disagree on this. if you can't justify your act, it just means you did it for no good reason.
and again, like i told reforever, swastika in this game is censored because there is no good reason for it to be there. if this game was made to spark an educated debate about nazism and its place in the world etc, or if the game was going for a total historical accuracy, i would understand.
The ideas of "good" and "evil' are over-simplifications. If your argument is that we can't portray evil things in games, then Wolfenstein shouldn't be allowed because mass murder should be considered "evil", no?
Why should being an evil character be discouraged or not allowed? Many games certainly offer the option to play a morally bankrupt character who commits murder on a whim, so why is it suddenly worse for those acts to affect virtual children (Illegal in the US) or wear swastika while you do it?
I think that dehumanizing the Nazi's is just as criminal as anything the Nazi's did. It underestimates how easy it is for anyone to commit atrocity, regardless of ideology. Regardless, it shouldn't matter how a game chooses to portray nazism. It's either all okay or none of it is okay.
If a game has to justify it's portrayal of nazism, shouldn't it also have to justify any other deplorable content? Why is it okay to feature an alien race that promotes eugenics and racial purity, but when it's real humans it's suddenly a problem?
Censorship of any art is an awful thing. Criticize it, if you object morally. That's a fair thing to do. But to say that they "shouldn't" do it because you don't agree with it is quite ignorant. I think such ideas, whether they be about the portrayal of nazi's, or women, or race or violence etc really hold games back because there is so much pressure to please as many people as possible that developers are forced to create analogues for the same thing. Fake-real countries are very common, for example. Everyone knows Far Cry 4 takes place in Tibet, but god forbid they call it Tibet.
It was painful to watch Genobi throw away that Tiger, even worse when he dived the unsupported Vet 3 StuG III E
I don't thinknit was a bad move to push with the Tiger, since as far as he knew I didn't have much more than a Sherman. No bazookas and no AT guns. I lucked out with the jackson strolling in at the perfect time, and even then one deflected shot and he probabky could have ended it.
Sending in the Stug afterwards though was a mistake.
also, swastika in wolfenstein didnt matter because they were trying to vilify the nazis because you were killing a truck load of them every minute. in this game, where you control german armed forces, you would be using some nazi units to kill non nazis, which is a completely different story.
That's what I'm saying. You should be able to play a game as a Nazi and gun down thousands of Americans, just like how you can play an American and gun down thousands of Nazi's.
You shouldn't have to justify a decision to portray something in art. They shouldn't have to censor themselves.
because you aren't controlling the nazis and killing allies in the movies. why is sex in movies ok, but why was the hidden "hot coffee" mod in GTA SA was such a scandal?
Hot coffee was a scandal because it was content hidden in the game files, amplified by the moral outrage already existing againsy GTA.
Context shouldn't matter. If Wolfenstein is okay, then the inverse should also be okay.
0. wolfenstein is over the top ridiculous murder-all-nazis fps. because of its such arcade-ness made it more ok imo. while coh2 is technically an arcade, it isn't so trivial like wolfenstein
You need to justify why it isn't okay for a more serious game to portray WWII Germany accurately. Why can Schindler's List or Band of Brothers do it, but not Company of Heroes?
1. nazism caused the most deadly human conflict and very recently. soviet symbol is just as bad to me, but since they were technically invaded by nazis and that they were allies during the war and existed for longer time, which brainwashed a lot of ppl ( i had a half ukrainian and russian roommate who was defending stalin lol) make them ok i guess. i don't agree with it, but that's just how it goes.
It's easy to point at "nazism" as the cause of WWII, but it's not really accurate. Attributing all the deaths of WWII to Nazism is ridiculous as well. The "good guys" killed lots of people too.
2. all german armed forces was invloved in systematic murder of jews, occupied subjects etc etc. but since it is better to forgive and forget, people generally don't hold grudges against ww2 wehr soldiers etc etc. but what SS, especially ones assigned to guarding death camps and carrying out systematic killings, went too far to be either forgiven or forgotten.
We executed the leadership (who weren't useful to us, such as the scientists.) because we wanted to hold someone responsible. That doesn't lighten the load of everyone else who committed atrocity in WWII and elsewhere. The Soviets raped their way all the way to Berlin, for example. The Japanese treated China in a similar fashion.
3. that is because russians are very very proud of their nation and history, to put it nicely. i palyed the campaign many times, but it makes superior officers and stalinst government look evil, but noooooooooooooo, even that is too much. you mustn't offend the great bear.
just watch stalingrad(2013) if you want to know how some russians see the was as.
They won't ever do this because that would break the law in some countries where the game is sold (for example in Germany). Some games like Silent Hunter V had those symbols at the beginning but those were removed when it started to couse problems.
On the other hand with mod support that we have now you can do it yourself or find appropriate mod on steam.
Plenty of games just use alternate textures for German laws.
There's no reason they couldn't use the current textures for Germany, and more historically accurate ones for everyone else. Much like how Wolfenstein did it.
Second of all: Symbolism is all too real. The issue is not of political correctness, but of human nature. The creation, recognition, and use of symbols in human communication is fundamental. It's called semiotics, and it has to do with "meaning making."
There are real laws in place, and there are real people whose families, lives, and well being were harmed by Nazi Germany. Should they be marginalized in the name of "realism" or "anti-political correctness"?
What is your point? Yes, the Germans used symbols in WWII, and those symbols should be present in a game depicting them in a historical context. You'd be hard pressed to find a long-standing symbol in human history that doesn't have some terrible atrocities associated with it. What makes nazi symbols any worse than soviet symbols? The campaign directly touches on the issues of Soviet war atrocities for fucks sake.
Your tone deafness is immediately apparent because you have named yourself after the SS, a wing of the Nazi party responsible for the mass murder of millions of people. If you enjoy historical references to actual army units, there are many you could have chosen without associating yourself with psychopathic murders. Was every SS member a murder? No, but you are not doing yourself or the world any good by naming yourself in such a way.
Thinly veiled ad hominem attacks are still attacks at a persons character. I'm not sure about Coh2, but I know the original game certainly has the SS in it.
COH2 is an arcade game, not a simulator, and not a historical account of the war. You should tread lightly when asking for Nazi party imagery to be used in a game, especially with its popularity in both Germany and Russia. Two countries who know better than most about the atrocities committed (BY BOTH SIDES) and the effect they have on the people who make up their communities.
It makes every effort to be historically faithful. Accountings of real companies, real war situations (OKW being late 1944-1945 german forces for example), and the Soviet campaign contending with real war atrocities. Sure, Relic bungled their research for Coh2 but they also went out and did quite a bit of research. Especially in regards to the visual portrayal of uniforms, vehicles and environments.
They didn't shy away from offending Russia, why should they shy away from offending Germany?
Anyway OP, a mod could easily be made to accomplish this if it hasn't already.
It's a bit hard to gauge what is obscured, generally if there's a vehicle wreck or smoke grenade anywhere between you and your opponent, you probably can't hit them. (Even if you can see them)