I never have ammo playing soviets because I absolutely abuse cheap mines. Every game I have a fall back position with an ambush zis gun making it near impossible to LOLaround kill it
I am taking a time out. Will wait to see what the new patch brings. Got close to 400 hours under my belt and playing since Beta. I am a casual player and play exclusively team games. I am/was ranked in the top 500 for both factions.
The MG fixes (both sides) took way too long and that caused all my friends to stop playing, so I always end up with randoms (who most of the time are annoying and rude). The last few weeks I played only as Russians as the German faction in team games scaling up to 4v4 is uber easy. I liked the challenge, but I am really tired of the same old strats. In team games there is no point to go for anything really other than SU85's due to the panther spam late game. I tried a lot of different strats and this seems to be the only solid solution.
Really hope that the t34-85 is in the new patch otherwise the game will start to gather some dust on my hard drive... Besides that I have 2 Warhammer 40k armies to paint which has a lot of dust on them.
I mean a reduction to where it moves only slightly faster than engine dmged speed.
Approx. x0.5 engine dmged speed, so roughly walking speed.
Enough to finish it off when overextended, but also enough to crawl around a corner when its just the engine crit.
I thought I had been quite clear on that, but there is clarification, nonetheless.
Damn dude you really turned a leaf. A really good idea again.
and I quote: "As far as the T34-85 goes, know that we've got some pretty major changes in the pipeline. Hard to say whether they will be finalized and ready for the next patch."
The new T34-85 is well equiped to go against German T3. Against heavier tanks, they will still need to use combined arms.
Right, it was the damage done on deflect that was removed, not stun chance. Strange, I've never actually seen (or can't remember ever seeing) an IS2 stun a tank on a bounce. Maybe because it fires so slowly and the shells, when they do hit, more often than not penetrate what they hit?
AFAIK only the Brumm, IS2, ISU, and Tiger have the chance to stun crew via deflects. Stugs, Paks, and other assault guns stun 100% of the time with the Vet 1 ability only- unless you're saying your opponent had a Tiger and a vetted Stug chain-stunning the IS2, in which case that's an unfortunate fact of life.
I'd be happy with the complete removal of the whole deflect-stun thing in favour of a proper stat buff or cost drop. At least that way you get what you pay for all the time.
Yup, he had a vet Stug, but the first stun was by the tiger. Then straight after the stug's ability was used (nothing wrong with that - kuddu's because very few people use it) and then the 3 shot of the tiger in the saga stunned the IS2 again... By this time it had a sliver of health as the tiger moved in behind the IS2
Yup agree on the shock too much. Put a vetted stug close by and the IS2 doesnt even get a shot off. Happened to me last night and I did a shameful rage quit All those resources wasted
I want the possibility of stun crew turned way down