
Can someone smarter than me explain this?
/wrong file path, thread can be deleted
Thread: sysconfig file22 Jan 2016, 13:40 PM
In: Lobby |
Thread: Double the weapons, double the fun21 Jan 2016, 22:19 PM
One shouldn't share information like this publicly, but point it to the Devs instead. We already have enough cheese and abuse in the game. But still a cool find Imo this was the best way to get the devs attention In: Lobby |
Thread: Double the weapons, double the fun21 Jan 2016, 22:18 PM
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Thread: Double the weapons, double the fun21 Jan 2016, 21:50 PM
Has it been fixed? No word from relic, havent tried in a while though. In: Lobby |
Thread: Panzer III21 Jan 2016, 20:11 PM
![]() (edit) Dam google search and lazy eyes, this dank meme is for the wrong tank GIVE IT TO ME (Any model is fine just give it to me ![]() In: COH2 Gameplay |
Thread: Finnish Commander Proposal20 Jan 2016, 23:56 PM
Could be a commander that can be played on soviets and ostheer ![]() In: COH2 Gameplay |
Thread: Old building squad selection bug20 Jan 2016, 23:51 PM
When you have a squad inside a building selected, the game will deselect the squad after a model dies. This can be very annoying if you are waiting for a late retreat and then the unit will just deselect and in worst case scenario die because of that. In: COH2 Bugs |
Thread: Partisan is beep like beep in 3s & 4s20 Jan 2016, 21:55 PM
^ This In: COH2 Balance |
Thread: How to fix the T34-7620 Jan 2016, 18:48 PM
I don't need 75 or 85. you wot m8 Please restrain from posting your thoughts in the forum. In: COH2 Balance |
Thread: Interesting Results from 4v4AT Round 120 Jan 2016, 18:04 PM
Allies benefit from coordination more than axis, we should also take in account that its harder to get though games as axis with at team in automatch so that affects the ability to react to the allied early game pressure/good coordination since the automatch games are so different to good at vs at. In: COH2 Balance |
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