Agreed that it is shitty for Americans having only access to riflemen for the first few minutes of the game. Maybe we need to think of some new strats as a community though. Mechanized assualt for the early jeep car thingy that I never used maybe? With nades, tech to stuart, who knows what kind of stuff will work if people change their playstyles
Mechanized:
-Dodge is even worst than an M3 at the moment. It's slow, lacks rotation and acceleration and locks you down on a commander which lacks any late game push. The .50 has almost half DPS in comparison to SU M3 (without taking into account it has 2)
-M3 HT is on a similar fashion, can't be used as clowncar as the SU M5, and doesn't bring anything particualary good for cost and timing.
-Withdraw is buggy with certain vehicles
-Recon
-Artillery: only good thing.
Recon support:
It could be useable IF:
-They fix Rifles recon mode
-They fix IR pathfinders to be able to work as Airborne pathfinders.
-Rework Airborne combat group.
The rest of the commanders are just old meta and nothing changes. USF is a 1 dimensional faction.
-MG arrives late, by the time you have access to Rnade.
-Pack howi is good, but expensive. Attached to an expensive tech. AND they still haven't fixed the price for reinforcement (only unit which doesn't discount 50% of the unit cost when reinforcing)
This leaves you early on with Rifles and more rifles with nades into M20/AAHT/Stuart* into a quick Sherman.
Note: you might also go Elite E8 or Armored if you really want to do something different.
*I'll say good to counter mech play but not as effective as the other 2 options to anything else.