I guess this should be posted on the bug section. Someone is playing against released Brits somehow on automatch.
Locking.
Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Brits p2w31 Jan 2018, 16:51 PM
In: COH2 Balance |
Thread: Su-7630 Jan 2018, 17:45 PM
I think it's doing 25% damage so around 20 per rocket. But it still has around 50 pen (?) so enough chance to pen specially if we account for trajectory which means it can land on the back of tanks. .. You don't build 222s to counter a Su76 but if you can sacrifice a 222 which is losing value as the game progresses to kill a Su76, specially if it's the first one to be pulled, might as well go for it. I think it's 100% pen from the rear and around 80-100dmg per burst. I've also stated which kind of changes are needed for the Su76. In: COH2 Balance |
Thread: Stats are in... Some obvious factions to address!30 Jan 2018, 17:26 PM
Still, my answer would still apply here, I'm not a big fan of using numbers from automatch to gauge faction balance... I'll take it as more of a fire alarm. A difference around 5-10% is expectable but anything beyond that it might mean that something is an issue. It won't tell you where the fire is going on but that you should take a look and see what is happening. In: COH2 Balance |
Thread: Still lags after Friday?30 Jan 2018, 17:19 PM
WIFI is just asking for having another problem/variable to check out on gaming. It naturally adds latency and is open to have problems with interference. In: Lobby |
Thread: Su-7630 Jan 2018, 01:45 AM
Values inferior to 3% (?) are ignored by the game. In the same way rocket artillery is not a counter to tanks, you can use them as finishers to low HP vehicles. The low armor value of the Su76 means that if it dives chasing a kill on say a medium tank, even a 222 or IR munition can finish it off if damaged. In: COH2 Balance |
Thread: Su-7630 Jan 2018, 01:30 AM
Sorry but i think you are the only one who would think that way. 49 sight range/70 minimap icon doesn't make the combo nor barrage OP. Su76: 870xp 280/75 AEC: 1160xp 280/60 Stug 1510xp 280/90 Puma OH: 1170xp Puma OKW: 1340xp 320/70 M10: 1440xp Stuart: 870xp 270/70 Considering offensive performance (120dmg), cost and survivability (400HP) it should go with AEC/Puma levels of XP value. There's a key factor on delaying the vet plus changing some stats on it that it would make it fine. At vet 2 it gains a +20dmg which could easily be placed at vet 3 while swapping it with increased barrage range. At 140dmg, it means 1 shot less to kill 400/560/640 HP pool vehicles (normally 4/5/6). Summarizing: -If we have heavier tanks (Panther) dealing 200dmg with a slower RoF it would give it a place against both this low HP pool vehicles and premium mediums. -Decreasing far/pen in general so they remain relevant against mediums but not heavier armored vehicles. -Giving it a proper xp value so it both gives xp and takes simil time to vet as other vehicles. -Swapping vet 2 with vet 3 damage modifier. In: COH2 Balance |
Thread: Relic close to shutting down - not profitable29 Jan 2018, 18:17 PM
Take a look back at glorious and super successful titles from C&C games, when did they die? When EA decided to bring stupid new ideas and released C&C4 and that game had absolute nothing to be called RTS or C&C then it is not selling and publisher is closing down the studio. TBF, West Wood studios now called Petroglyph Games released Grey goo n 8 bit armies...
Isn't that basically the same ? In: Lobby |
Thread: Still lags after Friday?29 Jan 2018, 17:49 PM
From Kpen: Wait...people complaining about lag and playing through WIFI ? In: Lobby |
Thread: Su-7629 Jan 2018, 17:36 PM
You really need to upload a reply for us to give you a feedback. We cannot balance the game on emotional losses. +1
Tell that to Relic's scope If someone wants to pull out XP values for vehicles with similar cost, that would be great. As far as Su76 goes, i've said that a far range pen nerf is warranted. In: COH2 Balance |
Thread: Relic close to shutting down - not profitable28 Jan 2018, 08:02 AM
Snip Rather than focusing on Relic or it's latest titles, do you have any opinion/forecast on the current situation of "classic" PvP RTS in general ? Should "old school" consumers adapt their expectations/hopes to the current reality or is it just a matter of some developer been able to release a great game? The 90s gave birth to practically all of the current great sagas and the columns of the RTS genre. C&C (Red Alert/Tiberium), WC, AoE, Total Annihilation, Homeworld, etc. 2000s consolidated some concepts while giving us some fresh jewels with Shogun Total War, CoH or the legendary WC3. But since 2010 onwards (including SC2), it feels like every single game hasn't been able to really be a game "history" changer. There has been great titles, but what i see from fans is that they expected so much more. It feels like we are on a downfall. If i missed mentioning a "relevant" game, it's due to ignorance or the wiki not naming it. NOTE for others reading: reminder this is with RTS focused or at least having the PvP aspect, been one of it's main deals. Things like Anno, Civ, Hearts of Iron or even the Total war games (with the exclusion of Total war arena) would fall out of this category. That been said, let's take a look at the names and each one can take it's own conclusions. SC2 WoL, C&C 4 TT, Supreme Com 2, DoW2, Ruse, Men of War, SC2 HoTs, Planetary Annihilation, CoH2, MoW 2, Grey Goo, HW remaster, SC2 LotV, Blitzkrieg 3, Cossacks 3, HW Desert of K, Halo Wars 2, DoW3, Steel Division, Sudden Strike 4. On the foreseeable future, there's only 3 things that might caught my attention. CoH3, AoE4 and Blizzard waking up and deciding to work on WC4 (which as this point, is like expecting Valve to be doing something about HL3). I don't see any titles breaking the 2/4 million copies barrier and/or having a healthy player base. In: Lobby |
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