Want to test the old 280 Penal with flamers and Ourah vs the current ones?
Because after the number of nerfs they have received I doubt they are more cost efficient (in AI at least).
As you say the problem was the tier 1 (and with fact that maxims where OP) and imo not Penal themselves.
Old 270Penal with flamer and Oorah were still bad because you end up with a tier with no AT and NO SNARE, you lose map control for a unit which does not provide much more than a combat engineer with flamer. Once upon a time, the only redeeming quality of them was that their flamer would not explode randomly and power level of random crit on flamers. That's no longer the case. So no, 270 Penals were crap, specially on a tier with so much focus on cheese (AI).
I'm surprised you consider them weaker AI wise, when they have vet 1 and improved SVT BASE. Scaling was reduced, they are more expensive and take longer to build/reinforce but that doesn't reduce their AI.
Old vanilla Penals would have no place against current vanilla Volks.
The changes was done simultaneously in the 21 June patch, there was not time with 280 Penal and VG ST44. The patch basically redesign both Soviet and OKW while also buffing USF with the moratrs among other thing . (Let me not forget the buff in brumbar).
1- Again, how a unit which was not used in a serious way previously would magically see use after OKW rework.
2- Keep mentioning the USF mortar, but that was a huge mess up by Relic by releasing a non tested SINGLE PLAYER/Campaign mortar instead of the one tested in the preview patches. On top of "fixing/screwing" ALL mortars by modifying the AA with vet (which used to only apply to barrages).
Maybe Soviet would have such a hard time if the VG did not not actually gotten their St44 in the first place and ended up losing their veterancy as result.
Or even the USF would be so weak at start that they would need a tech redesing, (soon to be followed be UKF redesign probably).
USF decline came slowly progressively. It was not an issue with the OKW rework, but small incremental nerf towards the shock early game units.
The is no ill intent, I have not blamed anyone. The fact is Guards clearly perform better compared to prerior to June 21 patch and have clearly moved away from prepatch role of "jack of all trades master of none". The main reason for it was the fixing of dancing around since Guards never showed their true potential before that fix.
Now when Penal become an 300 elite infantry with PTRS, Guards (also with PTRS) took the role an even more elite infantry, thus Guards where raised to their current level because of Penals, which in return made Shock look even worse by comparison to Guards (or even to the buffed PPsh conscripts).
Dancing didn't impede them to be good at all. Since i played mostly T1 clowncar strats, Guards were the defacto main line infantry once you had enough CPs.
I'll quote you again.
"Let me explain how this has worked so far. People complained that Soviet always went for maxims, so they decided to buff Penals, but then they had to buff Guards, but now they have to buff Shock and now you want to buff conscripts. Then will have to buff the maxim again because nobody is using it...and so on."
THEY NERFED GUARDS. Follow the footsteps. Increased accuracy PTRS was prior to Penal first rework. MARCH update was when they gave them Penals PTRS, which also nerfed Guards.
So they didn't RAISE anything. At most they lower it, cause in general, several things were tone down in level.
I have not claimed Shock are fine I simply pointed out that increasing their DPS is not a step in the right direction since their main issues is bleed and not lack of DPS. In addition turning PPSh into Thompson is also a step in the wrong direction when there are alternatives.
Another issue shock troops have is the high lethality of infantry as we have debated in the other thread which affects most QCQ infantry.
That's not what you comment before.
I have not written a single bad word against anyone who is involved in patching the game, on the contrary I have defended them and prized them in every occasion, even when I completely disagree with a change. I sure that people involved in the patches are trying to improve the game according to their own vision that might be different than mine.
Any and all comment I make about patch changes, are my personal feedback/opinion on how to improve the game. Nothing more.
Problem comes from what you are implying. Whether you do it on purpose or not.