Thanks for that. You of all people defending a smarta@@.
Start reading:
I play and follow COH since 2006, since the first day. So maybe i know stuff that maybe you never seen or heard before, so don’t be dogmatic.
I am 1000 % sure that i read a post in this forum from a developer that said that they could fix it but… they will not because of what i wrote in my earlier post and some other details.
And say for argument sake that this is not true, they still could have fixed this by changing the MG
YEARS AGO. Yeah, maybe now it’s too late for that but i don’t give a shit and i want to express my disappointment towards them.
And one last thing, don’t believe everything that the developers say to us, sometimes it’s easier to tell a small lie to cover something else (no time, no money, no eagerness to change something).
You are still wrong.
The argument was: the maxim is strong and the deathloop and 6 man crew kinda balances it out.
Different devs and balance team have come and go and the maxim deathloop isn't something that can be fixed.
We have users who had helped fixed bugs and issues with the game and they said they can't be fixed.
There's no big conspiracy here. There were changes implemented in order to "mitigate" the deathloop but that's just a mechanic working as intended with poor gameplay consequences. There's no way to give it teleporting german technology so the only thing that can be done is reduce the target prioritization of the guy operating the weapon.
I might be missing something around but all wheel based support weapons suffer the same thing.
Finally: change the MG to what? We barely got new content and you expect for them to create new models and voicing from thing air?