I think it is THE MG where placing matters most. And with 6 men it can be a. fuk OR b. unkill-able with merge. Then the suppression isn't that relevant, because then its mechanic of nearlly igonre incomming suppression becomes extreme.
But that's not RNG.
RNG is having your MG kill a model, having to re-aim and wasting valuable time. Or shooting 1 burst and reloading.
Maxim is consistently bad for cost and only carried by the fact that OKW still exist so we are still worried by Maxim spam.
Merge been an issue is like complaining that T2 support heavy with HT and constantly reinforcing is an issue. You are just trading the reinforce time and back to base from the maxim with another conscript squad.
If you are trying to fight MG vs MG on a 1v1 case, then you are doing it wrong. AGAIN. There's nothing RNG in those.