Fichten beating me to all sorts of mod things recently. No politics.
Then move these sort of things/relevant politics to Scrap Yard. I dislike politics in gaming as well but this culture war and second cold war will keep spreading into gaming.
Big gaming and media corporations also won't stop with the political pandering and censorship.
ElwoodJD
People who say “keep politics out of my (insert thing here)” are not only gutless but mindless. Politics pervasively shapes every aspect of our lives, and for those without the privilege of living in even a fairly democratic society it’s the equivalent of saying “I don’t want your suffering to ruin my good time.“
Thezipper100
I actually understand that viewpoint when it's irrelevant politics (I.E. bringing up the us' abysmal homelessness situation during a R6 match), as we use games to distract ourselves from this shithole of a world, especially shit we can't do much against.
However, Blizzard MADE this relevant. They pushed it in front of everyone and made it related and relevant, all while showing their higher ups as some of the worst scumbags imaginable.
That's what the people complaining about politics need to understand, it's relevant because of what blizzard did, and we can't just not mention it as it already has and will affect the game, blizzard, and us in the future.
I won't stop posting about relevant politics. So, you do what you have to do.. If need be, I see forum bans as a badge of honor.
Current Employee - Developer
Doesn't Recommend
I have been working at Relic Entertainment full-time
Pros
- fantastic benefits, like 100% basic dental, 100% chiropractors and what not - free organic fruits and vegetables, wide choice of beverages
Cons
This company used to be about great games, but now it's about great benefits and great socializing. Because of that, there are too many people in the company who shouldn't be here in the first place. What's worse, they consider you an enemy if you strive too hard to make a difference, because it doesn't make them look good. Because while you are here to make great games, they are here to socialize and enjoy massive benefits, bonuses, titles, with little or no responsibility. The company is filled with non-technical managers/producers who simply don't know their knowledge domain and don't care about the games in development - all they do is just moving around work items in the project management software, having endless useless meetings, constantly re-prioritizing and re-scheduling everyone's work, and just socializing. On the technical side, the company is stuck somewhere in 2000s, but they don't have a clue and they don't care. Some principal programmers are impressive while some are shockingly unintelligent, which they compensate by having "social skills". My personal impression is that currently the company's business is milking Sega and publishers and having fantastic benefits with little responsibility.
Advice to Management
I don't think they need it - they are doing just fine, in their own sense.
My personal impression is that currently the company's business is milking Sega and publishers and having fantastic benefits with little responsibility.
Relic posted this job (AoE - FRANCHISE NARRATIVE LEAD) over one year ago:
Highlight, Quote:
Age of Empires – Franchise Narrative Lead
For over 20 years, Age of Empires has delighted fans of all ages with its celebratory approach to history and ageless game mechanics that have delivered a large, diverse, and world-wide gaming audience of millions of dedicated fans. Age of Empires IV marks a return to this highly anticipated and critically acclaimed Franchise.
Your role will be to shepherd the strategic view of the narrative of the Age of Empires franchise at Relic Entertainment, working with our fantastic partners at Microsoft to define the narrative goals and focus of the franchise. In addition, you will work to ensure narrative consistency in the game, and explore and drive the delivery of narrative within the Age of Empires brand at large.
You and your team will deliver an amazing experience for our players and community by mining our shared world history for great stories to present in unique and fulfilling ways.
Very expensive (I live in Vancouver)
I looked it up, a one bedroom apartment is average $1600 a month
Global financial corruption/money laundering is coming to Vancouver with Chinese drug trade moving through Canadian casinos and real estate. In the past British empire sells opium to China, now China sells opiates to the world/Canada
How dirty money is driving up real estate prices (Vancouver/BC):
Russian military went back to it's christian roots like most of Eastern Europe. I have heritage/family from Poland who fled to Denmark after WW2. I'm not defending communism and I don't agree with how Russia is whitewashing ww2 history.
*snip*
Understandably, reaction from China’s gamers has been less than ecstatic. The most upvoted comment on a post referencing Win.gg’s report on microblogging platform Weibo echoes the language used when the Chinese government discusses Taiwan:
“The position of China’s Steam fans on the issue of Steam’s foreign relations is very clear. We adhere to the principle of ‘one Steam’ and oppose the ‘split’ position, which is unswerving and will be increasingly recognized and supported by the international community. Any attempt to create ‘two Steams’ is doomed to failure.”
But like it or not, it seems China’s gamers will be forced to make do with a more “harmonious” version of Steam in the not-too-distant future.
Valve officially announced the arrival of Steam China in Shanghai on Wednesday. But Chinese gamers are telling the PC gaming platform to “get lost!”
One of the most upvoted comments wrote, “Steam China get out of China.”
It’s important to point out that gamers are directing their anger at Steam China, not Steam. In fact, Chinese gamers love Steam… the global version of it, anyway.
PC gaming in China is huge. According to Asian games market research firm Niko Partners, there were an estimated 321 million PC gamers in the country in 2019. By comparison, the entire population of the US was around 328 million in 2019.
One of the most popular digital distribution platforms for games is Steam, available in many countries around the world including China, where it has over 30 million users. Despite its popularity in China, Steam operates in a gray area. Certain content and features aren’t accessible without a VPN, but gamers can still purchase games, including some titles that haven’t gone through the official domestic approval process in China. For developers, the approval process can be vague, time-consuming and costly, which is why Steam is such an appealing option.
In 2018, Perfect World announced a partnership with Valve, maker of Steam to develop a localized version of the platform that would be independent from the widely used global version. While no release date has been set, it’s reportedly getting closer to being launched. Meanwhile, uncertainties surrounding Steam China have left some gamers and developers worried they’ll be locked out of the global version of Steam.
To explain to you more about the PC gaming scene in China, and the role that Steam plays in it, watch this video by KrASIA.
Steam China - Leaked video of possibly the first batch of games | Perfect World
New External Development (Outsource) Director at Relic Entertainment
Ivan YL Chan (former Bioware Art Director & Anthem) https://www.linkedin.com/in/ivanchanyl/