No deep snow, mud, or anything that slows infantry down.
No health drain / random deaths promoting campy play, huddling around campfires, and spamming the precious shields UI with annoying blinking blue icons
No to framerate drops due to a cosmetic effect.
Yes to additional tactical options that arise from reduced line of sight and inability to use airplanes.
The problem is, people associate cold tech with all 4 of the above, whereas if we only had the increased tactical options without all the bullpudding, it would enrich the game (on certain winter maps) immensely.
I agree with the statement above. More tactical options is what this games. Additionally they made the mistake of introducing two maps (Summer and Winter versions of each map) Before the game came out they advertised cold tech out the ass and gave the impression that maps would have variable weather patterns.
If relic ever got around to improving the games engine (64 bit client and or DX12)
I would like to see not just snow as a tactical option from the reduction of line of sight and inability to use planes but some maps should also make use of rain and sandstorms, same effect but different cosmetic appearance based on the map.
It is a shame when you download a Custom Map on the steam workshop and you see Night and Rain effects which often look beautiful (They also had a Night map in the OKW Trailer) yet we have none of these in the main game itself.