But that's the point you've been failing to make a case for.
Why is this phase more crucial for OST than say for Soviets? Due to infantry upgrades and the 222/251, Soviets are on the back foot from the ~4 minute mark until the T70 arrives. What sense does it make that they are denied their power spike?
You want Ostheer to transition from a strong 222 phase into an even Allied LV phase, into a strong medium phase again. Where's the weak phase of Ostheer?
sov arent on the backfoot because everywheere are cons behind sandbags. 222 comes at the same time as t70. before that you need a Pak which leads to 320 mp down the drain which cant fight inf and is only good for chasing off lv. and then that thing even misses.... |
I dont see how its any more crucial for any other faction considering you have the best support weapons in the game, an mg that vets easily and has anti light vehicle then on with snares from the start, best at gun in the game with a stun vetted(brits is a close aecond), best mortar in the game 2x of them vs brits just annihlates them as they cant use cover and have 4 man squads and i swear to god they have heat seeking mortars. No i dont see anything relevant because your at gun misses a shot. Oh also mines that one shot a light vehicles? There is zero wrong with that faction add in someone with great body armor sniper micro…
you play allies only. you have 12 1v1 games of which 11 are with US
play 10 wehrmacht games in 1v1 and you will understand |
The 6man crew has been null for like years and if anything just causes death loop and thats a fact, it was when oh okw didnt have proper garrison removing tools, why can sturpios shoot through walls? Ill ahow you 10 maps and buildings where they can? And cant be fired upon
what does this have to do with topic? i just pointed out that misses in a gamephase which is utterly crucial for wehr are frustrating and should be tweaked |
So the pak, which has faster reload, higher penetration, and the same accuracy as the ZiS, is punished MORE by missing shots?
yes, because OStheer != Soviets, and dont have 6 men crew + arty function to clear sandbags
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when We're at it. what was your favourite Time you waited for a urgent relic Due?
My favourite is the double t34/85 vs Tiger meta which was basically the whole game for i dunno how many months |
just uploaded a replay. it was like the 4th game like this on that day. Watch the pak40 and p4 accuracy
https://www.coh2.org/replay/109724/pak40-accuracy |
lol, the Pak and P4 misses |
Having plenty of experience with all factions means jack sh** for bias. Every person on this forum has some sort of bias towards a certain goal. This whole thread is just a biased rant. Outplaying wehr as allies is only possible in 1v1s (I'm assuming you only play 1v1s). Try to outplay wehr on a map like Port of hamburg where an early MG can lock out one part of the map and force you into mortars which means you lose in the long run as you'll severely lack DPS and capping power (cause hamburg design does not allow flanks). You can check the accuracy table of each and every AT gun and use the target size of different vehicles to compare how often who hits whom. You'll notice that it's all in the ballpark
this isnt about comparing at guns, it's about the only chance for wehr to survive midgame is to position pak correctly vs light vehicles. When the pak misses in those situations it's frustrating and a almost a guaranteed lose |
outplaying wehr as allies is much easier because running around with cons oora or rifles and abusing the wehr setup time is much easier, just like driving your t70 around corners. in those situations, when the pak40 even misses it kills the game experience. also i have plenty of experience with all factions
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like i said, the problem is that accuracy problems are more severe because Wehr relies so much on Pak Ambushes and timing. When those crucial shots miss the impact is higher than for allies |