True, but some fans and/or devs still live in denial after the failure of AoE4. This is using Relic's/Sega's own success criteria such as player retention.
was AoE 4 really a failure?
![]() |
![]() |
![]() |
12 | ||
![]() |
![]() |
![]() |
266 | ||
![]() |
![]() |
![]() |
22 | ||
![]() |
![]() |
![]() |
12 | ||
![]() |
![]() |
![]() |
6 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |