Useful info but I never managed to avoid Faust once the animation began...and you can dodge AT's,in a way,Conscripts sometimes run like retards around the tank but that AT nade doesn't come wtf?
Another nooby question:if you have that Veteran Accuracy+Health buletin unlocked at level 80 and the standard accuracy buletin do both of these bonuses apply? I mean will conscripts have 4% accuracy bonus?
What's with this survivability,I don't really understand the argument,if you approach the Maxim with two Grenadiers squads head on in it's cone of fire Maxim can take two riflenades and they are gone in 20-30 seconds...because it doesn't PIN!!! where as if you approach an MG-42 with two Conscripts squads,well then,it's church bells for Yuri and Vasili
Are you refering to mortar effects versus HMG?
It does make a difference. However, when throwing from the back you can still hit the front area of the tank, just like the AT grenade can hit the back area from the front sometimes.
Your example is just another example why RNG on those high impact abilities is bad. In that case it worked against you twice.
Weird theory,will test this one more
In my rare occasions using these jewel tanks(because they are fragile) both got penetrated by first Panzerfaust fired ...bad luck,I guess?
Still not seeing the post where i said this:
your one of the guys who still claims Cons have less survival and dps than Grens, despite being shown stats repeatedly.And I don't remember you showing me any stats,guess I was drunk two nights ago...
And to answer your question,yeah they are balanced until german gets LMG at least...LMG Grenadiers rapes Conscripts(not that i mind,I make four of them at least)