Or better way: Get a rejoin function finally!!!
rejoin after 2 minute, realise the AI made 3 kubel/m3/222/m20/AECs...
anyway, FIX THE FUCKING SHIT. |
good points.
yep, the blame goes around. Many, many complain threads in COH2 Central should be in Strategy Task of State Office, asking for help instead.
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I really hate 1v1 elitism, and its so evident on this website. Why do people look down on someone who prefers team games? I don't get it. These people need to get over themselves. So Relic should forget about everyone else and focus on, not only 1v1 players, but the top 50 1v1-ers? Lol are you real?
because 1v1 is most competitive. it's sad but it is. it is 90% due to Relic not committing to the modes 99% of the time.
10% is because of all the naysayers who just dismiss the idea of competitive team games CoH2 style RTS, saying "it's never done before". lol. Who happens to be non team game players for some mysterious reasons.
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Yesterday, Midconflict, Ohme and I "played" the game for an hour and half. But we played for half an hour.
Search for 20 minute, a potato computer causes the other team to leave after 5 minute of waiting in the loading screen... Search for 20 minute, a CELO using pussy quits in the loading screen so we convince other team to surrender and game lasts 5 minute... Next game, we find it after 5 minute of searching and another pussy quits after being flanked at 2:00 mark without losing a squad... pressed for time, we just play 3v2, trolling to get some fun out of this miserable night, making the game last 26 minute.
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PIG SOUP
PIG - POG - Persons other than grunts - Generation Kill 2008 - POG evolves to PIG
SOUP - from CoD4 2007- SOAP evolves to SOUP
combine and the best ever internet name comes to life: PIGSOUP.
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my previous names include jakimson, ja-kim-son, which i thought was a genius derivative from my real name when i was 14.
corporal, because i like the sound of it.
and the most genius of all, Litoris Clicker.
and other generic names. |
I agree. Guess there are 10 good teams in 4vs4. And is rare to face them sometimes.
Well yesterday we finnaly meet us each other
hehehe |
This is a bug that has been spotted multiple times in this patch. Currently the arc is drawn from the center of the building, which is incorrect, it should be drawn from the window in which the MG is firing. As a result large buildings "lie" to you especially badly about how far the MG can shoot.
For the moment give buildings a wide berth if an MG is within them.
This is a UI Issue. The Firing Arc is being Drawn from the Center of the Building and not from the Weapon itself. This issue is in our database.
Thanks
if you select the HMG in the building with TAB, the arc draws from the HMG. annoying, nontheless. |
globalllllllllllllll upgradeeeeeee |
why did you post? |
I think everyone should be on board with closer balance throughout the course of a match, rather than allies strong early, axis strong late.
Does anyone think that would make 4v4 play worse?
in 4v4, only problem is that german late game gets only stronger and stronger as time goes. if only allies had super expensive end game global upgrade that makes late-late-late game even, it's A-OK. |