... Rifle nade needs to be refunded ammo when not fired or cancled (like the molotov is) currently it costs you the ammo, costs you the cooldown and doesn't fire. Sometimes this happens without it even been canceled...
This is true for all abilities.
this quote is from dec 10th balance note:
"Improved unit responsiveness to player commands as squads will no longer wait for a transition animation to finish before carrying out a new command"
Has this change been rolled back? since recently whenever i try to use grenades/similar abilities sometime it takes literally 5 seconds for grenade to go off but recharge timer starts immediately. and it does not refund unless you cancel it promptly even the ability don't go off.