Very true, however, it does give them the weapons and the abilities. Alternatively, you may choose to use an M5 half track and have it behind your front line so damaged units can reinforce without retreating, but this will cost more. |
This tactic should only be used later on in the game. This tactic will include:
-A damaged Squad
-A Conscript squad
-(Optional) Medics
Firstly, recruit a squad of conscripts to stay at your base. Next you retreat your squad that has lost men back to your base by pressing the 'Retreat' button on the HUD while having that squad selected. When the damaged squad reaches your base you then select your conscripts, then select the 'Merge Squad' button on the HUD, left click on your damaged squad, this will replenish them much faster and at half the cost. You may also wish to have medics at your base to heal the survivors for the brief time they spend there. You now have a fully replenished/healed squad ready for your orders. You then replenish the conscript squad at their standard rate.
The benefits of this tactic are that; you can replenish units very quickly and at a reduced cost, for example, replenishing a penal battalion member at your base costs more than a conscript and so merging a squad of conscripts and then paying for their replenishment is much cheaper and faster.
A word of warning though, do not try to do this early on in the game, you must use your conscripts in better situations. Use this tactic only if the game is either; dragging on or it is late in the game when the Germans may have mobilized tanks and your infantry are suffering.
Feedback appreciated, many thanks! |
The ISU with some support will destroy an elephant head on, however if the ISU flanks it the elephant will lose. Bring it up with some support and make sure you take out T34's quickly before they ram or else its just a heap or expensive metal |
Or an Elephant
Definitely! That would really annoy the enemy to see that blowing their base up |
You cant trigger it , 5% chance yup... it doesnt happen very often to be a game changer but when it does its hella intense
I agree, especially when they abandon a Panzer IV or a Tiger |
Is there a way to make the enemy abandon a vehicle? or is it a random occurrence when you put it down to critical damage?
P.S - I'm only asking, no stupid answers please. |
general the maxime is good to slow your enemy down so your arty can hit him try it with precision strike of vet one mortar and the su 76 barrage
2 maximes = hard counter against pgren spam
maxime normally wins 1v1 against every inf unit
Very nice and very helpful, thank you. I'll be sure to try that out next time I go on COH 2. You've given me confidence to use them more |
Any other responses will surely help, the other thread's nearly dead :/ |
You can anti tank grenade it to break its engine and slow its moving speed then you can do many things, you can; flank it with guards and shoot with PTRS rifles, move a divisional field gun to attack, spam it with tanks or just ram it though the last is not advisable unless you have combat engineers nearby. |
you have to use the maxime agresive.The very short setup time is a huge advantage.Besides supressed units can not doge a molotov.
Very true, thank you for answering. |