The Ammo trade is sometimes risky and very map/ opponent dependent which makes it frustrating to use.
-> This doc needs a little buff imo. Since there 3 abilities that costs alot ammo and have no use before you get your first vehicle is out. And repairstations are already in it, so you spent the ammo for early game or fuel drops anyway.
Maybe replace vehicle repairs with conscript repairs
Since you have no other callins despite Kv2 its they probably will be the backbone of this doctrine.
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Steam: 76561197967143586
Birthday: 1983-07-09
Residence: Germany
Nationality: Germany
Steam: 76561197967143586
Birthday: 1983-07-09
Residence: Germany
Nationality: Germany
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