I would much prefer to see AT Nades and Panzerfausts actually do significant damage like Coh1 stickies in exchange for a range or tracking nerf that makes them harder to land, because at the moment it's pretty easy to land them but with the lack of damage it's basically just a slow.
with less range but more damage it will require more skill to land but reward the extra effort.
Today we have a Company of Heroes 2 1v1 match between Once Over as the OberKommandoWest against Thunderhun as the US Forces. This game was incredible and one of our best Coh2 casts yet.