However:
Infantry
- I'm concerned with Soviet core infantry scaling. Now, neither Cons nor Penals get any weapons upgrades, and thus would scale worse into the late game.
- Where are the Shocks, Obers, Pfusils, and Falls adjustments?
Unfortunately, changes to OKW infantry were out of scope for this patch.
Since the focus of the infantry changes was to balance Penals/Guards around Wehrmacht infantry scaling, we expect OKW infantry will overperform against Soviets who now don't have as (overpowered) scaling infantry. OKW and Wehrmacht infantry scale to completely different levels of potency, so we couldn't do much to make them both without being able to touch OKW. Hopefully if we're able to another patch, we can tone down British and OKW late game too, to really equalise infantry scaling between all fact. I suspect we'll see more Soviet Snipers or Maxims against OKW as a result.
In the 15 or so Soviet games I played internally to test, I found Penals and Guards were still scaling very well versus Wehrmacht infantry. Penals have really good vet bonuses, especially with "To the last Man" Conscripts, however are a different story.
- The G43 for PGrens upgrade is still not good enough. I would suggest increasing the upgrade cost and giving them 4 G43s. Same goes for Stormtroopers.
G43 on PGrens is a very delicate issue. We have talked about this a lot, and we are aware that the small buff still won't be worth it most of the time. The problem is, STG's are already so damn good on Panzer Grenadiers that giving them a weapon which is even stronger would be insane, especially against squads like Conscripts. The other option is make G43's stronger at range but weaker up close compared to STG's, but that's very easy to make overpowered because mobile high damage long range squads can be blobbed and get very abusable. LMG's at least need to be stationary and are slow.