Maybe you want to swap your 800 Hp Panther with the 480 Hp M36? And the crit repair only removes crit, he does give a little hp as well and costs 10 ammo, but it is micro intensive.
If you see USF massing TD's then the counter is a couple of PGrens with shreks or Volks with shreks, use them up front to damage the TD's then go in with panthers, P4's and tigers to finish the job. Also if a Jackson hits a Teller mine it's a sitting duck. Learn to use them too.
Unless it hit a mine out of death zone, Yankee can hop out, apply superglue within 2 seconds, and run away like nothing was happened.
Every time I read your complaints and arguments I imagine you taking on combined arms with grenadiers only over the red cover. Tanks and infantry alike. Getting an ass whooped, and coming here, refusing that for vast majority of your balance issues you are the biggest problem.
Spend 40 fuel investing and 45 muni dump constantly just to make that goddamn mortar retreat, very nice argument.