its an unfair bug? hello?
How long is the time period of staying CP: 1? |
The "always claok" bug gone in 2 CP, so what's that point? |
Gnnnn....
RELIC!!!
The Typhoon was armed with Cannons...
And could you guys do a little more proof reading next time...?
You know, Fallshrimmjager were dive-dropped from, hmm, Stuka, so... |
Okay, I never valued your opinion anyway, Queenratchet. You are just an obvious troll. But seeing how you think it´s "good" if Germans aren´t playable any longer cuts it. Never ever answer to me again. I´m just ignoring you from now on.
Your comments are worthless - always. You should be banned for good. All you do is spread shit across this board, insult others or post one word answers without any substantiation to provoke.
You should do it way before. |
Make it soviet industry way, constant muni increase for constant fuel decrease
|
>> You can't snipe British garrison structures.
What the fack?
Well, I am not sure about if you can snipe the guys in the mortar pit / Bofors / 17 Pounders, you cannot get them in early game anyway, but I am 100% sure, Trench and civilian buildings doesn't work.
>> AEC
Yep, it is just a Puma copy. |
I play Ostheer a lot to, you could just check my playercard to see that. And I never float MP as OKW either so lol.
1. What are you going to do once his Scout Car hit's the field, 2. or he uses garrisons. I'm not saying it won't be a problem, but acting like we need to preempt it with a nerf is silly. Like there is no rule they couldn't just hotfix a target table on to IS that made them like 15% harder to hit with Ostheer snipers.
1. AEC is just like a Puma, who cares a Puma while you have Pak and tellers?
2. Just snipe, period.
A single bullet means Brit lose 35 manpower and lose 10 seconds waiting in base. Two snipers means a brand new Tommies squad is useless and forced to retreat at contact time = 0 second.
Sorry, dude. It is not funny.
That plasma trench doesn't save you from snipers. |
I said this for a reason, you cannot afford multiple Ost snipers, you can afford multiple Soviet snipers. This allows you to burst down a squad forcing it to retreat instantly. Like on a 4 man squad you lose half your strength in literally 1 volley to 2 soviet snipers.
WHY
NOT?
2-3 Snipers, Gren/Ostruppen, 222, get both fuel, Brit is dead.
It is not possible in COH1 because Bren in Bren, and Bren no longer a clown car in COH2. |
God help us if there isn't a faction entirely based around spamming 1 basic unit. As Brits it's perfectly viable to go for a MG as your first unit (like Ost). Stick it in a building and there will be fuckall that sniper can do to you.
Also again, put an LMG on your Bren carrier.
Dude, a normal, awake player would not lose a sniper, to a HMG. |
Does a flank with Royal Engineers kill the sniper? I never played as Brits.
I think Royal Engineer is just RE, maybe a different RE, maybe a better RE, but still a RE
And thats why the brits have the vickers and the wasp. its to fucking early to determine if the brits are to vulnerable to snipers.
Too early... ?
Tommies reinforcing time and cost are high akready, getting bambambam per 3 seconds without any counter.
Too early, OKAY.
Note that the AEC AC can't kill that sniper because Lelic. |