If we want to slow down the impact of doctrinal call-in unit, or just bringing more strategic depth to the game, just increasing CP doesn't solve the problem.
(1) Give back some teching prerequisite to them, like in the beta
Anyone else agree that cons/gren stall without teching and bring in super tank instantly (and early) is quite stupid?
- example: Guards/Shocks/Assgren/250 HT needs T1 or T2 built, T-34/85 / ISU / IS2 / KV-1/2/8 / Stugie / Tiger / Elefant needs T3 or T4
(2) Give some interesting option for "getting" them, since all units of the game is "called-in" right? Idea inspired from PE Tank Buster/Assgren
- 80% of current cost if you build them from building, which would occupy the building queue and takes some time
- 120% of current cost (or maybe some extra fuel cost) if you call-in instantly, cost increase slightly after each instant call-in (no prerequisite)
Any thoughts?