Probabilistic behavior emerges whenever there is uncertainty; by simply having fog of war there is "random" behavior where players are making choices based upon uncertain information. Similarly, if I launch an offmap artillery strike it's not certain how many shells will strike home and how many will miss, or whether or not my opponent will react in time to avoid it, but the ability is still essentially balanced.
The idea that Starcraft is any more balanced because it eliminates these kinds of features is silly; you can have balanced uncertainty, like the fog of war, and given any mechanic with uncertain behavior it can probably be balanced in some way. |
How significant are these imbalances? Does anybody have statistics on them revealing a significant tilt towards one side or another? |
What moron includes a map in his tourney which has a significant advantage for one faction over another? Why would a map with a significant advantage live long in the map pool?
If a map has a w/l ratio significantly exceeding 1, we have a problem which can and should be resolved without mirror matches. |
I feel like this is a non-issue, since the inclusion of mirror matches is something you can get over if you don't like it, and the removal of mirror matches has a very minor effect on competitive gameplay.
The worst case scenario I can envision is a tourney where two players who are best at Axis and favor Axis are facing off, since one of them has an advantage in a given round. My reaction is that it's a competitive game; the best player is the player who does anything (legal) to win. So our definition of better player must be revised to include those players who master every faction, not just one; a player who's good at both is, on an absolute scale, better than a player who masters just one.
Edit: To get over the fact that mirror matches annoy you, just divide multi player competitive CoH from single player immersion CoH. CoH is quite abstract as it is, it shouldn't be that difficult... |
This annoys me, but appears minutely damaging; suppose each player begins with 3, no play time required. Assuming any 3 are equivalent (a valiant and bold assertion), it would under those circumstances be balanced.
Of course, I'm still annoyed. |