Soviet howitzer is so much better and hard hitting. You can easily destroy German buildings in 2-3 salvos. The balance with arty is fine, ppl find things to complain about anyway they can.
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and make it an upgrade with an icon over the squad so that the soviet player knows the squad is a rifle nade squad and can react.
Yeah maybe the red smoke, like for the stuka bomb, railway arty, etc....
omg c'mon |
Well, frankly I can't wait to see. Anyone knows anything about when the new patch will come?
probably next week
btw I thought this damage buff for the t34 was a joke |
Da ja jeder hier in verschiedenen Sprachen schreibt, würde es nicht schaden wenn ich die Deutsche Sprache noch hinzufüge.
Zum Thema: Ich hoffe natürlich auf eine ordentliche Lösung! Zum einen müssen auf jedenfall die Rekruten stärker gemacht werden oder deren Manpower Kosten reduziert werden. Die zweite Sache wären die Strafbatallione und die Stoßtruppen, welche meiner Meinung nach durch ihre Nahkampffertigkeiten eher eine Rüstung von 1.5 haben sollten, um sie überhaupt im Nahkampf generell länger am leben zu erhalten. desweiteren sollte eine strenge änderung der Panzer vorgenommen werden. Gut wäre es wenn die Call in Panzer auf ein Maximum von 1 beschränkt wären, sodass es nicht mehr die Möglichkeit gebe massenhaft Tiger oder derartiges zu spammen.
zum thema call in panzer, wurde doch damals die population angehoben. Ich denke es wuerde reichen, die ggf. nochmal etwas anzuheben. |
Raise cost of german tanks or buff soviet At
Because right now most of team match goes the same;germans spam infantry then mass tank=easy win for germans frustration for me and other soviet players
with only 3 or 4 points germans manged to build 8!!! panthers and 3 pz4 plus 2brumbard and some other ugly car
Coh 2 is like space ork marines(mass op army) vs over nerfed imperial guards
wh40k..
Why germans got mass army instead of soviets its not ww2 accuarate ITS JUST NONSENSE
replay! |
R/nades are a real pain in the ass at the moment.
It is frustrating to see 2-3 gren squads assaulting a maxim from the front, only to get suppressed then fire multiple r/nades. Usually this is enough to take the crew down to half health/ half models (killing the gunner).....
If you see 2-3 grens firing multi rifle nades on one maxim, its normal to kill half of the team... btw. But yeah lets wait, what the upcoming patch will bring |
Back on topic however TA commander has too many powerful abilities not one of them is bad.
and thats why so many players, using/bought this "popular" commander. |
US will be the biggest carry ever seen in CoH. It will soon be impossible to win against Americans. USA will break the game, forever.
until the sturmtiger/jagdtiger hits the battlefield and squad wipes sherman tanks
hahaha |
not exactly, i think all artillery pieces should have some sort of resistance on bombing runs, kill the crew and leave the gun intact. its pretty horrible to see 600mp and god knows how long they need to build that thing, gets insta wiped by a recon and bombing run.
its fine for 240 munition imo. You see most of the time, the howitzer next to your HQ. There is almost no real other counter. |
Did you see my video? Making changes to them while suppressed doesn't fix it ....
all about rng sometimes it squad wipes, sometimes it kills 1-2 models
remove the 25% increased damage to crew members in cover?! |