I sort of suspected that the real reason why some preferred it, was exactly that the unit AI would probably lure a lot more units into their sure death in unobserved wired areas.
I.e. players with less micro would pay a much higher toll.
If that's what it is, then I don't think it'sa very fair suggestion.
because not having good micro means you're not a very good player, it means that the barbed wire is unfair for people that are not as good in this game? that doesn't really make sense in my head. having a good micro is what splits the good players from the bad, in the really gg's, the micro is one of the most important things. a barbed wire field can easily be destroyed by just a halftrack driving over it with its tracks, thats doesn't require a lot of micro to, doesn't it? most of situations in coh2 will result in players with a lesser micro paying a lot higher price than players with an excellent micro.
but back on topic: for me, its not about the AI running into my barbed wire, for me its mostly because i thought it brought some diversity in kinds of defensive structures. in vcoh, the BW was exaclty the same, resulting in zero different strats between the factions by means of BW. with this new kind of wire, different strats would be actually possible.