First off, thanks for the replies, even those who disagree.
While I have seen a few trolls in other threads, the community here seems a lot more mature on the whole than on the official site. Kudos.
@ Sarantini: Yes the proposed soviet tech would mirror the germans, you just don't research the tiers at HQ. Like I said, I understand the flavour of the current soviet system, but the reality is you choose 2 of your 4 buildings at the expense of the other two, it's too limiting (just my personal opinion). You might like that flavour, I don't particularly like not being able to back-tech, or having only half my units on call each game. I wouldn't mind if the heavies got buffed instead of made cheaper, though at their current prices they would hardly see play in 1v1 and 2v2, which I guess is ok if the trade-off was being less spammy in 3v3 and 4v4 (assuming they become cost efficient with these buffs). Interesting. SU-76 is a hard one, they're good barrage and light vehicle support, but don't really have a niche, yet you can't really make them any cheaper as I don't think they are ineffective for cost.
@Caeltos: Penals do take too long to build, and I agree, they are not terrible, but for cost their only niche is building clearance and they need flamer upgrade to go toe-to-toe with PGs, which cost the same MP. Satchels really are very good though, I've taken out an engine damaged half health P4 with one, but obviously that is extremely situational. Interesting to see what happens with them, but they're definitely underused, I do like your suggestion
@VonMecha: While I don't doubt that evil empire and cool toys are a factor for German preference, I think they're pretty small factors compared to the critical mass of people hitting level 45 and jumping on the opel & strafe bandwagon. Since a fair few from open beta like myself were already level 40 this sadly only took a couple of days. The open beta queue balance was pretty good iirc? Vcoh Wehrmacht was my favourite faction, but since the patch I think ostheer units are all viable save Stug and Brummbar. I even like the german sniper, just don't rate my micro enough to use him often.