expect WiC an RTS built around 8 vs 8 combat with competive being 4v4/5v5
Wargaming too man, try 4v4 in the largest map setting, you will feel like an actual commander working in tandem with other commanders to achieve victory. |
The thing is, in beta, Soviet needed to build T3 to get T-34/85 and IS-2 or T4 for ISU-152, Ostheer needed T4 to get Tiger but dunno why Relic changed this. Noted, it was also the time when Shocks/Guards needed T1 , 120mm mortar needed T2 to call in. |
Currently, the problem is not the Stug III E overperforming, it's the T70 that's too expensive for its purpose. Stug can stun the T-34 and reverse back to the Pak, while T70 is dead meat when it meets Ostwind, Pz IV or heaven forbids, a Panther. |
Mostly right, however wrong about the support weapons. Americans have a non doctrinal 0.30 cal HMG and a M8 howitzer instead of the mortar. Think kind of like free zis barrage but very limited anti armor capability.
And riflemen do have tank disabling weapons. The default smokegrenade slows down tanks for a short period of time and at vet 1 they get an anti tank riflegrenade.
Thx man, so unless US goes Airborne, their only inf-based AT is bazooka? |
So after watching the stream, here's what I think about the US:
_Awesome inf, looks like rifleman + officers will put the fear into Grenadiers and with Bazooka they will be a terror to German armor.
_Versatile vehicle, able to repair anywhere + smoke on Sherman looks really potent
_Doctrines feel likes the old COH, each one has completely unique abilities, no more overlapping sheninngans.
_No support weapons unless dropped in by Airborne
_Late medics (looks like the ambulance comes at TII, after buying Lt and Capt
_Late mines, no non-doctrinal AI mines
_No flamethrowers
_No heavy tanks
_No tank disabling weapons(panzerfaust, AT grenade)
Overall, looks like the US will be a very micro intensive factions, even more than Soviet since everything in your army has more than 1 purpose and most of the is only effective in numbers or in flanking. US inf is strong, but late medic + lack of cheap AT weapons means unit preservation will be at paramount.
Feel free to cash in your opinions, looks like TWFA will be a better expansion to COH2 than the old OF to vCOH. |
Nice summary of observer mode, cheers to everyone participating in this topic. This is what COH2 really needs. Furthermore, can we customize our own UI in-game to be like in the OP. The fact that the UI takes up too many space is noted since beta but currently there is still no fix. |
50% of the times Soviet infantry shouts "Oorah" is to run to the nearest cover or building or running back to base. |
4621 |
More skins is always nice, yes? I wonder if anybody knows anything about the war spoil system? Will it be random drop like TF2 or level-based like DOW II? |
When will beta test begin? |