How about they just... you know... fix the bug?
Can't do too much work. |
I've said it million times before but grens should get a received accuracy buff to compensate for their small squad size and shitty squad spacing which leads to wipes in the late game.
Grens get beaten early game by all other mainline infantry units and late game to double upgraded tommies and riflemen.
The biggest issue is the discrepancy between their survivability and their dps when upgraded with lmgs. The lmg should be toned down a touch or else players will continue to group up and attack move from long range, since moving in and being aggressive will end up with your grens dead.
Its really dumb and requires no micro but player will continue to do it since enemy squads can be bursted down easier and grens don't get isolated that way either.
Uhm current gren do get reduced received acc, late game wipe is more due to AI clumping to explosives, which received acc do jack against. There should be a dispersed command to all squad so this crap doesn't happen too much. |
Rear Echelons Role would quickly lose their role as any role they fulfilled is quickly replaced by units better at it, Assault Engineers and Riflemen
But I do personally like the sound of this would have been better if USF was designed like this
For the Mechanised Doc I think Cavalry Riflemen replacing Assault Engineers would also be better
RE is still the best zook platform for USF and they scale way better than AssEng. Also early games they are the only scout/sweeper for your rifles. |
SO with T-35/76 is it worth it to go T4 now? I used to go T4 only for Katy against mega shreck blob, anything else seems like a waste when T3 does it at cheaper price. |
SU-76, with 4 of them barrage at the same times Axis blob is not a problem anymore, good DPS and penetration ensures that no Axis tank can yolo straigh into your SU-76 blob. |
And?
It doesn't need to switch ammo to be effective, it has high armor, it has low penetration drop over range, above average reload and scatter, great vet ability, awesome scaling, doesn't fight highly armored meds.
There is nothing wrong with ost P4, no matter how you try to spin it.
Also who cares about penetration on Axis armor, all Allied tanks (except IS-2) are paper armour anyway and with rear armor nerf, flanked IS-2 will be melted in no times. |
Locked it behind Lt/Cpt tech like MG34 plz, vanilla factions can only dream of this level of flexibility. |
Everytime I get one and the game goes 40min< . Some people try to preserve their units, you know?
4v4 Steppes, that map is Jpz heaven, as long as you don't over extend your Jpz and keeps a raketen back up, you would reach vet 5 eventually. Throw in a Command Panther and you laugh at all pathetic paper Allied tanks. |
That's why sweeper is important and mines are the only way Soviet and Brit would kill any vehicles until medium tank hit the field. Also without mines you would see 222 cheese spam, M3 cheese(maybe) and Luchs yolo your whole base. |
Might be good, but I gotta say what I heard from it so far just sounds so entirely normal out of modern RPGs. The announcement of the game sounded like pretty much everything Bioware says about their games on announcement. With Obsidian known for the gameplay competency (though not QA competency ), I'm sure it'll be good, but I admit I don't find much reason to hope it'll be great thus far.
Who's QA, currently playing PoE WM2, it's as pretty dank so far, if only we got more VA the game will be perfect. |