You guys really just won't be happy until every decent soviet unit has been made useless. The maxim never needed a nerf for the following reasons:
The maxim has terrible suppression
The maxim has a terrible cone of fire
The mg42 has instant suppression
The mg42 has a huge cone of fire
The mg42 can be made right off the bat and can completely lock down resources in combination with mg bunkers, within the first 2 mins of the game.
Now after the patch, due to ridiculous amounts of complaining because germans were not slaughtering everything with no effort like is expected by the german playerbase, the maxim has had a major reduction in dps, and its one actual plus, the ability to pack and unpack, was nerfed.
So it is now basically a poor mans mg42 with no real benefit. In conjunction with the fact that soviet mortars were also made inferior to the german mortar, effectivly making us have no viable counter to german mg and mg bunker resource lockdown/spam early game.
Whats next on the chopping block? The Su-85 like so many people are complaining about? Yes, why not remove our only tank killing unit? Might as well, its only natural seeing as the apparent goal here is to decapitate the russian faction.
Yes, we do tend to complain quite a bit. Somethings are not as valid as others, but I feel these changes are. In history, the MG-42 is vastly superior to the maxim machine gun in almost, if not every way. Yes, that would break balancing, but that wasn't the reason why we were complaining about the maxim.
People were using the maxim as a combat infantry unit. With the 1 second setup and pickup times, you could quite easily face any threat trying to flank you. One of the major points of Company of Heroes is to outmaneuver the enemy. If the maxim can prevent any flanking attempt, that in essence breaks COH's ideology of the game. With it's damage previously, it could run into an MG-42 firing at it, setup, and kill the MG-42 with some extra men to spare.
To say you have no viable counter to german mg, and mg bunker resource lockdown/spam suggests you have not fully explored resources available to the soviets. The much despised clown car and flame engineers can quickly destroy any MG team, even in buildings. The MG-bunker requires both manpower and munitions, as well has a smaller firing arc. You can flank it as it has no method of changing direction or moving. (If you're talking about pripyat, it's more about the level than the balance)
For me personally, it's not about the tactics that people play, but the fact that some things destroy the very idea of COH, like maneuvering.
P.S. Saying the MG can be made off the bat is like saying the clown car, or maxim can be made of the bat. It still requires a building to produce. It's just that almost every Ostheer player builds the building first, as the soviets have the option to delay the first building for quick map superiority.
P.P.S I also dislike how you copied and pasted your post into several different threads, word for word. That is a personal opinion.