The biggest problem with emplacements is that they are a population expense you can't recover.
As for the Brits late game, I can see a lot of their late game units that are considered OP being nerfed in the near future, which will just highlight the problems with them in the early-mid game.
If the Brits are supposed to be defensive (but with optional offensive play), then I would suggest the following changes:
- Bofors and 17-pounder are built empty and need to be manned (and can therefore be unmanned). The crew required would be 3 (Bofors) or 4 (17-pounder) but the pop cap counts as triple (e.g. 9 for Bofors, 12 for 17-pounder) while they are manned.
- Minesweeper REs should be able to "salvage" (for 25% return) any British emplacement or trench
- Replace mortar emplacement with mortar support team
- Anvil tactics enables 6-pounders and mortar teams to "dig in" - giving current emplacement bonuses.
- Hammer tactics enables UCs to reinforce (like half-tracks) after upgrading for this specific purpose. An upgraded UC has more armour but no more offensive ability.
As it stands, I almost never buy a UC because they are far too vulnerable to a casual faust shot - it is just a waste of munitions.
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#Steam AliasWL%Streak
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