The biggest problem with emplacements is that they are a population expense you can't recover.
As for the Brits late game, I can see a lot of their late game units that are considered OP being nerfed in the near future, which will just highlight the problems with them in the early-mid game. 
If the Brits are supposed to be defensive (but with optional offensive play), then I would suggest the following changes:
- Bofors and 17-pounder are built empty and need to be manned (and can therefore be unmanned). The crew required would be 3 (Bofors) or 4 (17-pounder) but the pop cap counts as triple (e.g. 9 for Bofors, 12 for 17-pounder) while they are manned.
- Minesweeper REs should be able to "salvage" (for 25% return) any British emplacement or trench
- Replace mortar emplacement with mortar support team
- Anvil tactics enables 6-pounders and mortar teams to "dig in" - giving current emplacement bonuses.
- Hammer tactics enables UCs to reinforce (like half-tracks) after upgrading for this specific purpose. An upgraded UC has more armour but no more offensive ability.
As it stands, I almost never buy a UC because they are far too vulnerable to a casual faust shot - it is just a waste of munitions.
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							#Steam AliasWL%Streak
- 1.46467.874+6
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- 4.21154.796+4
- 5.400212.654+2
- 6.353186.655+2
- 7.501325.607+4
- 8.298128.700-1
- 9.327117.736+4
- 10.857232.787+4
 
	 
         
  
  
  
				 
			
 
					 
					 
					 
					 
					 
					 
						 
						 
						 
						 
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