Looks like this thread took a wrong turn a few pages ago.
It is clear that the balance within the game is off since the last patch. More so in the early game with Grenadiers vs Conscripts, I'd say that Conscripts need to be slightly cheaper to compensate for the lack of long range fire power versus Grenadiers and both units need to be changed in some way or another.
Grenadiers are simply too strong at the moment, as well as pioneers. The idea that the Soviets have to more often than not rely on doctrinal units to counter basic German units (Pioneers, Grenadiers, Scout Cars) in the form of Guards, Shock troops and PPSH squads. All of which arrive at 2 Command Points, by that time Grenadiers normally have their light machine gun upgrade, further increasing their mid-long range damage input. An example of Soviets relying on doctrinal units would be going T1. If the Soviet player goes T1 he has no early anti-armour capabilities and must rely on guards to counter the scout car. I would go as far as to say that Guards are an essential part of the Soviet force this patch, and although the variety of units is great, it is becoming more apparent to me that to win a game as Soviets, Guards have to be used.
Closing the distance with any infantry unit against a grenadier squad is extremely hard. It just seems to me that the German player can almost click and forget about his Grenadiers early game, as the threat of a Molotov has been diminished so much. This is because the Conscripts have to run out into the open, thus losing 2-3 models in the process, rending them useless.
Don't get me wrong, I have seen Conscripts win against Grenadiers on a number of occasions. However that was done through either superior micromanagement from the Soviet player, or the lack of micromanagement from the German player. Of course this is an RTS game and micromanagement comes into play, however at the moment the Soviet player is constantly on the back foot during the early game.
Anyway that's my two cents I suppose, a few tweaks here and there could make this game very enjoyable.
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