plane crash breaks the game since alpha 2012 and I don't think they care |
Nice idea. It might slow the gameplay like blizzards (wait in ur sector to full ammo like to high temp. etc.). However It might give some different taste, so It should be tried.
this, we don't need another blizzard mechanics to make this game unnecessarily complicate |
And it can be done.. at least by modders.
I wish its rank compatible, and if there's a panther ausf G remodel or ausf F(my favorite panther variant)I'll donate money for those skillful modders! |
OKW with some premium commander (jadgpanther,cheap hetzer) looks good enough for me.
now, soviet rework/SU-100/Elite Infantry, US heavy tank |
So the most powerful allied ground force aka Soviet Union will stay the worst designed/least available choice faction for till the end of coh2? The forgotten east will stay forgotten? |
65 more DLCs omg |
we should introduce a word "rearing" for COH series doesn't have side armor. (2013 game)
Aye Pershing! BTW, the night vision STG44 were introduced in 1945 Feb. |
is pqumsieh designed the soviet tier structure? |
Guards's PTRS and DPs should have their dps doubled and reduce to one, they are dropping weapons every single engagement.
Call-in should be fixed, but what the soviet T3, T4 offering is plain bad, T-34/76 should be swaped by T-34/85 and the SU-85 needs to be swapped by a more powerful TD like SU-100 which acted like glorified jadgpanzer IV. The entire soviet weaponry stays at 1943 level vs. late 1944 German armies. T3 T4 cost reduction, or some sort of reward after buiding it (DP upgrade for cons?), soviet rely heavily on call-in meta because their stock tanks are not scale at all.
all vCOH2 armies veterancy needs rework, give them survibility at level one, the flare trip wire and medpack should be a tier reward, and the tank capturing point ability compare to blitzkrieg is a joke, give them critical repair sounds resonable for allied tanks are easier to maintain.
So far, only the OKW makes me very satisfy of playing, despite lacking one medium tank(general purpose tank), there's wide range of unit choice at your disposal, and the commanders are just an enhancement, this is more like vCOH faction. I really want the soviet should have same kind of weapon of choice... I love play allied but COH2 allied are forced to blob/make hard choices between some crucial units. |
battlephase and tier building should be cheaper, there's no reward building/upgrading it compare to WFA, something like unlock medkit for troops will be resonable(just like vCOH) and change the veterancy 1 with better bonus. |