1v1 is the most delicate balance scenario and thus deserves to have the most time spent on it.
The objections of the 3v3/4v4 crowd is that Relic has a history of looking at 1v1's and choosing the "easy" (read: lazy) balance choices with no consideration for their other (read: majority) playerbase.
Frankly, if Relic simply divided the resource income of OP points/opels between players than team games would instantly become more balanced IMO.
Livestreams
1 | |||||
845 | |||||
6 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1265
Board Info
938 users are online:
938 guests
0 post in the last 24h
10 posts in the last week
26 posts in the last month
10 posts in the last week
26 posts in the last month
Registered members: 49993
Welcome our newest member, vip8scom
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, vip8scom
Most online: 2043 users on 29 Oct 2023, 01:04 AM