Do you guys remember the V1 and how absurdly powerful it was for ironically around 120 munitions as well? Why wasn't it spammed? Well the only reason it wasn't used in every engagement was because of the 5 minute long cooldown, I don't want strafe to have a 5 min cooldown but it shouldn't be non existent like it is now. It's a get out of jail free card ability just like propaganda war with additional benefits and it should be left at that, except for the fact it's available too often. If it was like the V1 the ability would require a lot more preemptive "do I use strafe now or do I wait for a better opportunity?" thinking just like what happened to htd after the nerf so it's not used in every engagement. I'd like it being used as an alternative support when your mg42s fail to pin and get flanked themselves and not a "hit it and forget" ability like it is now but that's just what I think would improve the game.
Agreed