Profile of Thunderhun
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Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
Register Time: 20 Jun 2013, 10:33 AM
Last Visit Time: 9 Apr 2024, 21:03 PM
Broadcast: https://www.twitch.tv/thunder19hun
Game Name: Thunderhun
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Post History of Thunderhun
Thread: Don't call me a blober!28 Apr 2016, 19:02 PM
Because you are a blobber. In: Replays |
Thread: Panzer III28 Apr 2016, 18:56 PM
And who uses the flamehalftrack these days? Having a mid-late game doctrinal armor that has very good AI would be amazing for ostheer. In: COH2 Gameplay |
Thread: Why change the spawn system? 28 Apr 2016, 18:06 PM
You did. According to Bass playing 4 pio into T2 vs brit or 3 rifles into M8 vs wehr or 3 engies vs PE was not a strategy. I think choosing a commander early-on HAS the BIGGEST impact on the game, thus making it a HUGE strategic option In: Lobby |
Thread: Panzer III28 Apr 2016, 14:41 PM
In: COH2 Gameplay |
Thread: New Icons and speculation28 Apr 2016, 13:11 PM
Mud critical has got place in ToW where you have to destroy vehicles stucked in mud Don't remember the mission name but it's in southern fronts. Spring Rasputitja In: COH2 Gameplay |
Thread: Panzer III and T-26 Tanks26 Apr 2016, 11:17 AM
Panzer 3 Maybe as a flame tank In: COH2 Gameplay |
Thread: Why change the spawn system? 25 Apr 2016, 17:00 PM
With that said though, the design of the USF and Brit base was really stupid from the start, just like many other COH2 designs. I'm not sure how well the spawn system will work with them... Thats another problem. Changing one design "issue" creates more map/balance issues. I do find it retarded that relic tries to make such a decision after not fixing thousands of bugs etc. I'd prefer the off-map spawn in Coh 1, see how it works In: Lobby |
Thread: win vs jove and von24 Apr 2016, 23:52 PM
Time to pridepost Vonasten's defeats then In: Replays |
Thread: Do volks really need stg44?24 Apr 2016, 22:03 PM
Then the I just smoke again with a 2nd squad and bunny-hop forward with my BAR/M1919 blob. Hell, I dont even need smoke considering upgraded rifles just rofl over MGs, nevermind the stg volks. In: COH2 Balance |
Thread: Why change the spawn system? 24 Apr 2016, 20:08 PM
Easy fix for OKW is that all their units spawn from the HQ. I'm all for this change. Or we don't break thats not broken. Since the alpha of Coh2 no1 has ever complained that this system is broken/evil/you name it what it is. #ADAPT The community did it. Maybe vcoh fanbois will do it #jesuisoffmapspawn In: Lobby |
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