hi organiser,
i am afraid we are not able to make it and we have to pull out from the tournament
i really look forward to the next 2v2 tournament
all the best guys and have fun.
sadly to hear and ok
Thread: M.F. 2v2 Tournament Sign-Ups 28 Nov 2017, 10:42 AM
sadly to hear and ok In: Events Central |
Thread: M.F. 2v2 Tournament Sign-Ups 28 Nov 2017, 08:58 AM
In: Events Central |
Thread: Generally speaking, how to counter britis?27 Nov 2017, 20:55 PM
Get a sniper as your first or second unit and try to keep it firing at all times. Brits are slow to advance and have only 4 men in squad initially so they will bleed a lot. And they surely will have to escape with that pesky vickers. All they can do is either go for countersniper, or try a sneaky commando squad. If you don't let them get your sniper that way you pretty much win the game.
invisibled some offtopics Sniper is very well vs brits! But also early wehrmacht mortar makes brits trouble. It takes some time to get a brit mortar on the field. Also a good mg is great vs brits in early game(because no mortar for them or smoke) Flamerhft works good to. If they rush for a mortarpit, they can't have an aec on the field. Also you can try to bait with your flamerhft the aec into a tellermine or pak etc. But yes when you let the britplayer his time to get like 2 mortarpits then you are in a big trouble as wehrmacht. But normally on maps maps wehrmacht is very well vs brits! *hust sniper hust* |
Thread: 3rd Time Back... observations27 Nov 2017, 15:22 PM
That is not working vs good allies. But when in 4vs4 axis and allies hold half half 1 okw guy can rush for a min 20 Kt sadly yes But come on guys that is nothing new to this game and also don't forget --> we have for this the FBP aka now DBP !! and as i already said: Map balance is a big factor as well in the balance for allies or axis. Again --> Wait for the DBP patch Maps got kicked out and reworked! In: COH2 Gameplay |
Thread: 3rd Time Back... observations27 Nov 2017, 11:14 AM
I wonder if strafniki blobbing works in 1v1, where you need to control the whole map on your own. In 4v4 you can easily deny 1/4 of map just moving your blob around and it actually works (depends on mates, 1/4 still not enough to win, you know). Just don't play allies like you play axis. And cheese strats... rofl, allies play 200% consists of it (forward hq + dshk/120mm etc etc). The problem here that if every player went penal/rifle spam [and you still haven't won] what all of you gonna do next. Usually randoms desynchronize here, but you play with mates so try explain them that all of you shouldn't make same units. Strafniki spam into dhkas from one of the 2 commanders or kv1 is the best meta in 1vs1 so yes its working In: COH2 Gameplay |
Thread: 3rd Time Back... observations27 Nov 2017, 08:57 AM
I think it is a bad Idea that you both are talking with each other tbh. You both are living in 2 different Worlds. J4J in 1vs1, and Cpt Blitz in 3vs3 and 4vs4. To clear some called points out: 1) Top 400 in a 1vs1 means: you are not that good 2) Top 400 RANDOM in 4vs4 does not mean the same: Reason: Too often the matchmaking is fail or your randommates bugsplit or ragequit or leave in the first mins... So its kind of a lottery. It can but not have to mean: you are not that good. 3) If you are top 400 in 2vs2-4vs4 as Premade / AT : then you guys are not good. 4) Everyone knows, that in teamgames Axis are in favour. A) because of the Units, B) because of the maps. Already in 2vs2 double OKW is strong as fuck on many maps. And this goes into 3vs3, 4vs4 as well. BUT as already said in B; it depends on the map. On some maps Wehrmacht are in early/ midgame way better then OKW. BUt if you go for lategame OKW is always better then Wehrmacht. They survive way better arty and other stuff then Wehrmacht. 5) But like when you are a 400 Premade axis team in 4vs4 you will get raped! from other allies team. Because then the own skill is >>> then the balance. But if both teams have almost the same skill then yes--> axis wins in the most cases in teamgames. 6) About Ladder: When you look in the top 10 ladder you often see new teams with 10/0 ... That is sadly broken. New placementsgames gives WAY TO MUCH ELO. (Another reason, why people started to create smurfs for 1vs1 ladder). The best way to look who is better is: Play customgames bo3 vs each other About the even top200 sucks in 1vs1. Thats hard and kind of too general. But yes the ladder in 1vs1 changed. For a year or something top 100 was only with good players. Now you find people there, who just spammed games and played alot of in NA time or vs noobs in special EU time, when no good players were searching. There is always a chance to get easier higher ranks when you have enough time for that. Funfact: Sometimes I win easy vs a top 50 guy, and then in the next game i play vs a 150 and it is an hour game. In: COH2 Gameplay |
Thread: M.F. 2v2 Tournament Sign-Ups 26 Nov 2017, 19:37 PM
Sadly to hear and ok. In: Events Central |
Thread: M.F. 2v2 Tournament Sign-Ups 25 Nov 2017, 23:43 PM
Helpinghans have no time to play on this cup anymore. So now its Devm+ Aimstrong and not Hans+ Devm. In: Events Central |
Thread: M.F. 2v2 Tournament Update25 Nov 2017, 13:13 PM
@ All Participants: Look at your pms! In: News |
Thread: Ask the Strategist!25 Nov 2017, 12:44 PM
Another question, maybe tricky to answer: Is the 1 maybe for the barrage? and the other one for autofire? But there are anyway some strange bulletins in this game And anyway most of the time RNG is the big factor! not the + X % more. To have a 1 % chance to hit or a 5 % chance to hit means in the most cases: still missing In: Strategy Desk |
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