Final mod ideas to Rosbone Assault
1. Bottom Before / After. Building right of VP is approx center. If East loses the battle they have NOTHING to fight back into and they are farther away from the battle.
Castle opening in south reduced to allow infantry only
2. Additional passage opened on east side of castle.
3. Inside castle area opened up to allow better battles. With fuels closer to the castle, there may be reason to actually take the castle and fill it with mortars (as the loading screen implies). There is a lot of room for brit mortars/bofors/OST bunkers etc. Brit mortar and bofors fit tightly in original version. There is now reason to utilize areas of the castle never before used to mortar into mid and south fighting positions.
4. Large beautiful crevice/canyon/gorge in front of castle removed to open the area for fighting. This should reduce the neck down MG-mortar battles in mid every game. As stated above, may also involve the castle now. Before units had to pass down the long narrow bridge giving the enemy a chance to adjust. Now the flank will be much faster.
5. Territory Before/After. Notice original map is missing a territory point on east side. New map also has south east base moved closer to middle of map for balance.
Nice you heard and did what i sugguest on the stream.
Thank you.
Will look probably next week into this map again.(Checking if i can see any bugs/ mistakes)