You mean Swedish right? Swedes > CS:GO / Dota2 / CoH2
MVGame
Anyhow, when i used to play CS 1.6 i usually played on www.playzeek.com , a Swedish website that had its own protection, in which you had to have a program running in the background that took screenshots of your game at random intervals. Ofcourse the hackers bypassed this by making the hack un-seen when the program sent a command to take the screenshot, but they changed the command very often so it was very hard for the hackers to keep up, and when they changed it they didn't tell anyone and caught alot of them.
Sorry for double post, was ment to edit.
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lol @ korean micro.
Make it 'asian micro' in general?
You mean Swedish right? Swedes > CS:GO / Dota2 / CoH2
MVGame |
Saw that they are also gonna stream vCoH on the official stream. It started with Breaking Brad being tired of the current meta-game in CoH2 multiplayer, so he went PvE with VonIvan doing Theatre of War for a week. Now it's back to vCoH. Just wow, Relic whos your mastermind forcing you into all these retarded decisions of design? |
When used properly it wins any armor engagement. Period.
Increase to 100 Muni, or reduction to duration, or change to penetration increase are imo all valid options.
Volsky, its ironic that you refer to "vacuum", and then build one sided scenarios that completely neglect what Sov should be doing in them and which represent terrible Sov play.
In your first example of PIV vs ATG, where is your Con ATNade support? Why is your ATG exposed? You expect 1 ATG to counter a PIV?
In your second example, why on earth are you not ramming with 2x T34? Do you not realise that with MT on the PIV, your ramming T34 hits it like a guided missile with a huge warhead attached? The Ram does signficant dmg, and MT increases that too by 50%.
Third example, you are RUNNING UP your Guards to Button? My lols.
Fourth example, "context of team games". MT is even more potent in teamgames where you can bring even more AT to bare for that same 80 Muni cost. Do you not realise that your teammates AT also gets the modifier?
Fifth example, you are FRONTALLY approaching Stugs with your T34s? LOL!
These are your non- vacuum "context"?
Each of them an example of exactly what NOT to do as Sov.
I think this ability is just roflstronk, ever gone partisan doctrine(the pay one) get 2 su76 and a partisan tank hunter squad? gl hf p4, you wont have any infantry support and those su76's will fuck you up pretty fast with marked vehicle if you dare Kappa |
The tourney crowd ?? Srsly if there is one group of ppl that has recieved 0 attention is thje people who play this game competitively . And whats the problem with boycotting 5 mins t70 or the i win button with tiger ?
Oh, we "competitive" players got our attention alright, we got called elitists from an third party website. |
'Plexy pointed this out when we launched it. It's on a list, but not high priority.
Hard to change? |
Do not buy any dlc commanders, Relic does not deserve your money. |
Goddam I hate houses. I feel so dirty everytime I go into one.
But I dont have a choice, cos in a fight around one, I have to prevent my opponent from going in, and that means I have to take it first.
Somethinf quite wrong in watching 2 opposing units running side by side, in a race trying to get to the doorway first. Which ofc with Oorah, is a fairly easy thing to win with Cons. I can appreciate that for the Muni cost atleast, dont get me wrong.
But buildings arent fixed yet. Still need more work on these.
I still propose my earlier suggestion of a building cover reduction vs units in 10 range.
Would indirectly simulate "storming" of the building. Something like reduce the Building cover to 30%, such as standard green cover, against units within 10 range, would imo go a long way to helping fix buildings.
THIS THIS THIS RELIC WAKE UP THIS THIS THIS |
The game has "Company of Heroes" in its franchise for fucks sake, not "Game of Warcrimes" sheesh. |
If they keep on at this pace, no. |