Nobody wanted CoH2 to be a Eastern Front reskin of the same exact shit, they wanted a game that did everything CoH1 did right, improve on the stuff CoH1 did wrong, and introduce some new meaningful mechanics. True sight is ok, but otherwise game is not really an improvement and took at least one step backward for every step forward. The game is getting better, but still lacking in terms of macro level strategy compared to its predecessor.
Sooooooooo after two years of discussing coh1 vs coh2 haven't we yet come to the conclusion that both games are good for their own respective reasons. Players are going to like one game (or both) because everyone's taste in games differ?
Like... I don't see what's so complicated...
If you like coh1 - play coh1.
If you like coh2 - play coh2.
The site has plenty of space for both communities to coexist.
Sorry that coh2 didn't pan out like people wanted it to. I feel your pain. I really do. The same exact thing happened to me when SSBB was released. I wanted it to be a better SSBM, but in my opinion it wasn't. Does that mean it's an objectively bad game? Nope. I just didn't enjoy it as much as SSBM.
Is CoH 2 an objectively bad game? Nope. Is either game objectively superior? No. Obviously I prefer coh2 - for reasons previously stated. But I can still respect coh1 and why people like it. Why can't people play whichever game they like?
If anyone is waiting for coh2 to become vCoH 1.5, sorry to tell you, it isn't happening.
The vCoH community has more going for it and more support than plenty of other games that have etched out their own communities in the past. If vCoH is going to succeed it's going to take hard work and effort from the vCoH community. Not forum shitposting about how inferior of a game CoH 2 is.
@Nekron - You do realize I'm trying to help/inspire/do something positive/whatever for the vcoh community? I really don't understand why I'm being directly attacked by you and GeneralCH for saying both games are good and that both could/should be successful titles. My intentions here are noble. Maybe something is getting lost in translation since we don't speak each other's native languages but I really don't think all the hostility is warranted.
@Purlictor - Sure there's no one perfect build in SC2, but the tech timings get tied into a handful of optimal/viable builds. The vast majority of SC2 players - pros included don't come up with huge amounts of new/innovative builds constantly. The SC2 meta is pretty stale/slow to evolve - probably a big part of it is how bad HoTS has been overall. Slow boring game play etc.
My overall point being: Players don't sit there with X amount of resources and say "hm should I build 2 more Roaches or get my +1 attack upgrade." That choice has been made towards the beginning of the game when the player says "Hey on X map I want to do Y strategy which involves a +1/+1 timing attack at [insert game time here]. That's why I don't believe it to be as dramatic/awe inspiring choice as Inverse makes it out to be. I'd still be an advocate for/in favor of more global upgrades for CoH 2 but I still don't think vCoH fans would like CoH 2 just because of the addition of global upgrades.
Also, I'm not really sure you're right about AoE 2/SSBM only succeeding because of a lack of alternatives. Since AoE 2 has been around those players could have left for: SCBW, SC2, WC3, AoE3, AoE4, any of the countless C&C games, MOBAs, etc etc.
SSBM players could have left for... well any of the countless fighting games that have come out in the past decade. Street Fighters, Mortal Kombats, MvC, blah blah. Plenty of alternatives at hand.