Is it possible to make a 0 health, abondoned vehicle unrecrewable?
I mean, I would like to make crews safely bail out when vehicle health is 0, but the vehicle will remain its look but not recrewable any more.
(Some vehicles can achieve this with their brew up animation but lots of units directly go explode when using brew up death type)
Any pointing will be appreciated, thanks |
What I am trying to do is making skins for vehicles through the way like command panther's skins
However, how do I save my skin? In what format, and do I just save my skin textures through the way like how we deal with editted abp files?
(Sorry I have never made game textures before...) |
Name: Die Wacht am Rhein: The last Blitzkrieg
Description: The mod focus on overhauling the realism of the game extremely, like largely increasing engaging ranges, historical squad compositions, weapon penatration and new features like command chain and so on. Also replace original commanders to historical combat formations (divisions) which leads to different reinforcement or abilities to call in and affect what you can build.
Lots of things will be changed but don't panic because I had experience before (I failed a lot of times before so...)
Progress: USF is partially done for now and I have made plans on what to do in the future
Current team: Just me and also friends who give me some advices
Looking for:
- Poeple with no experience of making mod but interested in my mod theme
- People who have basics editing SCAR files
- People who know about worldbuilder
- People with some experience, willing to spend time find out more stuff on modding with me
- People who reads about WW2 tactics who can provide ideas to improve the realism |