Hello everyone,
since a couple weeks i read the Threads here and read a lot about CoH2 and E-Sports, especially with a look at the "Go4CoH2" ESL Business.
I want give you my thoughts about CoH2 and E-Sports, because, someone may interested in thoughts which are not made by Users which playing since CoH1 and hanging in that forum since the beginning. So you get the chance to hear from someone outside.
First short sentences about my person. My english isn't good at all and i hope you all can forgive me for all the mistakes i do with this beautiful language.
More interesting, i have a Knowledge about Relic and their point of view on E-Sports. I played the Dawn of War franchise from "Reric", the first and the second one, for fun but later also money. I was allowed to visit THQ several times to speak with reric Multiplayerdesigners, Senoirdesigner and that kind of people. Mainly because i shared my hometown with THQ. And someone could hate me for that, but Dawn of War and Company of heroes are the same desing idea from relic. CoH2 is just one step ahead/forward/in the future from Dawn of War 2.
There are some things you have to know about Relic and E-Sports.
Relic notes, today E-Sport is a thing, that they want to join in. Mainly because of you, not for E-Sports at all, relic care about his customers and they really try to give you a good product. But beside the product everything else should also goood for you. So Relic really try to give you a real E-Sports Experienced, like you all want.
But in every game they made, they fail in the same things:
- P2P - Yeah, the idea relic do is right. "When the player connect to each other directly, the ping should be better" And yes, thats right. But you need an effectiv upload from 4 kb/s for one player. So 1v1 needs 8 kb/s upload. 2v2 needs 16 Kb/s.. do the math. In Fact, there are a lot of players in the world, they dont have a good internet connection and banned from the multiplayer experience from the begginning. Im happy with my 50.000 DSL 50.000 kb downstream 3.125 upstream. So in fact i have 312.5 kb/s upload. But you are in trouble if you internet is lower than 1.280 upstream. So the E-Sport playerbase is reduced. Lower internet connections will play LEague of Legends, with his own servers and in the future maybe their own "internet"/"Intranet" or Counterstrike, DoTA or starcraft. - There is no solution. Relic can't change the P2P and also they can't give everyone on the World DSL 4000.
- Ranking - Yeah, also this is an issue which relic has with every game. There is a ladder which is never be "reseted". So people idle in top 100 for years and you dont have a chance to reach that elo when you jump in later. Of course. The ingame Ranking says nothing about playerskill. But the motivation for new players drops down really fast, when they realize they can't never reach the Top 100, because the Elo from this players is to high, nvm they play better maybe. And when they cant reach the Top 100, why should they join the E-Sports events (exp. ESL) ? And if they cant reach the top 100 because the ladder is not made for E-Sports (Because unbalancing with releases of new patches or the game release itself, or i never play against people who give new player enough elo to climb up or i just the feeling, i become better, but the ladder dont show me, so i quit) - Solution : Soft reset the ladder ever 6 months or once in a year, like other E-Sports game doing it. Or Elo penalty due inactivity, like other E-Sports games. Nearly every E-Sport game has a better Ladder that relic had. (That don't include the Matchmaking, which is good for that small playerbase i think)
- No Mirrormatches allowed - Yeah. Starcraft succes is because they have iconic players, who play one faction for years. So some players have their own style which is enjoy to watch for public or casuals. - No Solution. The Game balance depends on allies and axis. Good for casuals who love History, but bad for E-Sports at all. Also you lose a bunch of Matchups.
- The uncontrollable - I enjoy the RNG a lot in CoH2, yeah, i also miss Sync-Kills from Dawn of War Franchise, but for E-Sports its horrible. Give a look at the succesfull E-Sports games. Counterstrike, DoTA, Starcraft, League of Legends.. in all that games the players have full controll about the game mechanics. They can fail or win with on his own made game mechanic fails or wins. Counterstrike aiming, your knowledge of the game can be great, but when you never hit, you will lose due the gamemechanic. Also with Starcraft, if you are more worse in macro than you enemy, you will lose, nevermind you had the better strategy. In CoH2 you dont have the full controll about the game mechanic in fact. Maybe the shot penetrates, maybe 4 times in a row not. Also the retreat thing, that we all love, make the game more uncontrollable. I like the retreat thing, but for E-Sports its bad. - No Solutions, i like it.
- outplay - In CoH2 or relic RTS at all there is no way to absolutly outplay you enemy with the game mechanics. You can aviod every greneade the enemy drops on you, you can discover every mine, before it explodes. But if you just spam Engineers, you will lose. In Company of Heroes 2 you win with strategy, not tactic. Of course, its good to avoid every nade, and when both player have a similar gamestragtegy, its a thing. but its not the primary thing. I Like it. But sucessfull E-Sport has the oppurtunity to win the whole game with the mechanics only. Also the Upkeep system and the "unkillable" base are funny comeback mechanics, and make the game more intense. But also block the opputunity to outplay due game mechanics. - No solutions, i like it too.
- enjoy to watch for public - Another thing is,i guess the most important thing for E-Sport is "There a viewers, who watch the E-Sport games, there a people who follow the scence?" Sponsors never gave me Money for playing Dawn of War, Because i played better than others. Or more spectacular, or more unique. I didn't anything from that. They gave money for "Who follow the scence? People watch him playing? People are interested in him and the game? There are enough people to reach?" World War 2 is not a setting for everyone. Starcraft, League of Legends, DoTA.. all has his own unique, kind of interesing style. This never known style is also a point to watch the games. Counterstrike is another Thing. Terrorism is interessting for everyone i guess. But World War 2? I dont think so. You are feed in school with World War 2. Also there are no fancy colours in World War 2, like in Starcraft, League of Legends, Dota... Yeah. Company of Heroes 2 is the best looking RTS out there. But also with a style, which is not made for everyone. - No Solution, Company of Fancy Pants sounds bad.
At all Company of Heroes 2 is a good game. I absolutly fall in Love with the squad based RTS Genre. But in my honest opinion, Company of Heroes 2 is not made for professional E-Sports. But i want to, and i do support Company of Heroes 2 became E-Sports at this time. I Like the game how it is.
Finished. I hope everyone can understand what i wrote. I hope i understood what i wrote. I struggled with some sentences cuz I'm not a native english speaker.
And please, dont get me wrong. I dont want to bother the good CoH2 players and want to say "You arent as good as you think" or whatever. You are good in playing Company of Heroes 2. Way better than me i guess. Im just level 87 with no stars. And i dont say the game is unbalanced for E-Sports. These are just my thoughts about Company of Heroes connected to E-Sports.
PS: I would love relic would change the Laddersystem and P2P for other people but me.
Dota 2 is the most competitive game, is it balanced? NO!( I play dota since 5.84b competitive)
Is LOL balanced? hell no!, if u want a game to become competitive the only thing you need is $, and I played a lot of dow1 and sc2, COH2 e is more fun to watch than sc2.
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