Profile of PanzerGeneralForever
Post History of PanzerGeneralForever
Thread: (vanilla+preview) ost pio population cost5 Jun 2016, 00:01 AM
Should be 5 In: COH2 Balance |
Thread: WEHR Flame - Halftrack still not balanced after 3 years4 Jun 2016, 15:14 PM
agreed One pretty decent solution i think they could add is the rifle nade attachment to Sections like they had in vCoH. Good vs buildings. In: COH2 Balance |
Thread: OKW (balance preview mode) - concerns and solutions4 Jun 2016, 14:51 PM
Perhaps buff racketen on retreat but that's it In: COH2 Balance |
Thread: WEHR Flame - Halftrack still not balanced after 3 years4 Jun 2016, 00:25 AM
The balance preview fixes the flame HT. Cheaper upgrade, less instagibbing garrisons and faster aim time. Good changes. In: COH2 Balance |
Thread: WEHR Flame - Halftrack still not balanced after 3 years3 Jun 2016, 14:37 PM
Do you know what even more hilarious? WASP upgrade has same cost as HT flamer. There goes your 90 ammo for 1 flamer only. With the balance preview, the wasp upgrade gives it a flamethrower in addition to health buff and other buffs too making it more beefy. UC itself is also a lot cheaper fuel wise, and comes out even faster. The balance preview also nerf the flamer HTs dmg against Garrison's but buffed its overall performance. Flamer HT + 222 can sort of be seen as Ostheers "light vehicle" but split between two vehicles. AT (222) and AI (flamer HT). In: COH2 Balance |
Thread: ukf commando's Grenade 2 Jun 2016, 23:38 PM
Its basically a small suitcase nuke that instantly detonates In: COH2 Balance |
Thread: Repair Speed Tweaks1 Jun 2016, 14:31 PM
A vet2 280 manpower Sturmpio squad with a 30 ammo investment has 2.5x the repair speed of a 200mp Pioneer squad. I believe Spios are 300 not 280 In: COH2 Balance |
Thread: On behave of the Churchill's May Patch 31 May 2016, 21:57 PM
Double stugs = double stuffed fun In: COH2 Gameplay |
Thread: On behave of the Churchill's May Patch 31 May 2016, 21:53 PM
Would be a bit too OP imo. Yellow is fine if it's a big enough aura In: COH2 Gameplay |
Thread: On behave of the Churchill's May Patch 31 May 2016, 14:40 PM
Churchill is an INFANTRY SUPPORT TANK. Let me say that again. INFANTRY SUPPORT TANK. Not a heavy tank, not a jack of all trades medium tank, not a TD, an INFANTRY SUPPORT TANK. Its weaknesses are TDs. FF is a tank destroyer. Its weaknesses are ATGs and hand-held AT or other TDs with faster ROF. These two units cover each other's weaknesses. Use them together. I see the Churchill + FF combo the same way I see the panther + brummbarr combo. Dedicated AT + Dedicated AI t4 vehicles. Brits in the end have better repairing which makes the Churchill sponge strat viable. In: COH2 Gameplay |
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