It's a good unit, but it's incredibly impractical. It comes out of the T1 building (so you could get a cannon-HT or PJIV), and it costs a fair bit of fuel/mp.
Realistically, you just aren't going to buy it early game; it's too much of an investment. Even if you had 100% map vision, the resource hit alone would probably set you back - and the thing doesn't have 100% map vision. It has a small FoV that it scans across a larger FoV. Oh, and it takes time to setup.
The only time I've ever used it in 1v1 is when the game has been going on for a LONG time (40+ minutes) and has become a stalemate (both times this has happened was on that map with the river/stream across the middle, and a bunch of trees. forgot the name). At that point, you have enough units to defend in a static manner; which is where the thing shines.
You can use it to spot for your Stuka, meaning that you can strike your enemies WHILE they are massing - this is absolutely amazing; but it means having a Stuka (100 fuel) and an IRHT (35f?) + a considerable amount of MP. It's often more effective to get a panther if you want to push. If you're not using it to spot for Arty, it's pointless.
You're not going to use it to stop flanks - if you built one, you're obviously at a stale-mate, and you've already made a defensive line which won't get flanked easily; or you can play well enough to move your forces around in a quick manner.
Basically, it's not OP. It's decent, and insanely situational. When it's used RIGHT it's incredible, but using it right is so rare in 1v1 that it's basically a 'joke' unit.
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