#2 Just like Start Bunker(how you choose faction it would change the bunker for defense as default).
Please added the followings:
Start Infantry:
Default Conscript for Soviet and Grenadier/Osttruppen Squad for German side(can be changed).
Start Scout Vehicle(T-70 should be here, unless Panzer III is added because I see it on world builder, but it does nothing):
Default M5 Halftrack for Soviet or SdKfz.221Scout Car for German side.(can be changed)
Start Tank(Medium <-> Heavy Tanks):
Default T-34/75 or Panzer IV(can be changed)
#3 Ability to added upgraded units as start.
Examples: M5 AA Halftrack, SdKfz.221 upgraded Turret, and SdKfz 251 Halftrack flamethrower.
We can even have "Starter Emplacement" just the "Starter Bunkers"
Note: Maybe should change Start Bunker name to Start Emplacement and allow us to change which emplacement we want. Obviously default should be the bunkers. Pak43 could go into that, maybe why it crashes because it isn't a normal AT gun crew which moves around.
#9 Creating Map(making it easier for us map makers).
Allow us to set default weather from Blizzard, Rain, and Thunderstorm or even Hail(that one might not happen) while we create/start our new map. (All based on the developers default recommended settings)
These are possible with SCAR scripting. This forum has several SCAR related tutorials. You could get started with them. For #9 Please see my "How to: Blizzard in custom maps" in Map making tutorial index.
#5 Fix Atmosphere Properties and Terrain Properties so it fits smaller screens such as Laptops(I'm using). Mine is 1366x768 max.
or
Add a maximize button and make it small at default.
I've got this issue with my 1920*1080 laptop as well.
#7 I don't know if I'm doing this wrong.
Add the ability to auto bomb(like the commanders abillity, or seen in normal missions) a certain area.
I do see IL-2 bombers/Rocket and Stuka Bombers. The stuka does randomly bomb when close enough, but IL-2 doesn't do anything.
Just like the Fighters they fly around in circles in the middle of the map.
Possible with SCAR scripts, a little bit more complicated though.