Major Community Map Update - November 1st 2019
Version: 4.0.0.23330
Size: ~417MB
Attention Troops!
We’ve just released a fantastic community map update! Time to rethink your Vetos! Enormous credit must go out to the dedicated Community members that made this happen.
So what’s all the fuss about? 4 new maps have been added to the game and 34 maps have gotten a rework! Besides that, 3 Maps will be leaving the automatch pool. While there is a tone of great content in this update for everyone, 3v3 and 4v4 players will be especially pleased. Much of the work in this update was designed to benefit those modes.
This update was spearheaded and organized by Sturmpanther and Rosbone, who have had a major hand in a significant number of the changes listed below. For them, this is the culmination of months of hard work. A massive thanks is in order.
Mapmakers Whiteflash, Spanky, Siphon X and Wuff have also made contributions by lending their time and skills to this patch. Big props to these fellas too!
Last but not least, a big thanks goes out to Sander93, Aerafield, and A_E, who have all lent creative input and given great feedback throughout the process.
Other players have also given their feedback on individual maps during the process, so a final thanks to them as well.
Without further ado, the changes!
NEW MAPS
- 1v1 - Bayeux – Created by Spanky
- 1v1 - Novgorod Outskirts – Created by Rosbone
- 3v3 and 4v4 – Whiteball Express – Created by Rosbone, Sturmpanther, and Sander93
- 4v4 – Road to Arnhem – Created by Rosbone, Sturmpanther, and Sander93
MAPS REMOVED FROM AUTOMACHPOOL
1vs1
2vs2
- Ponary Forest
- Bialystok Market
MAP REWORKS
1v1
- Nexus – Major rework by Whiteflash with input from A_E to make this map ready for tournament level play (Already updated in recent mini patch)
- Langreskaya – Major rework by Wuff with input from Sturmpanther to improve this map for tournament level play (Already updated in recent mini patch)
- Kholodny Ferma Summer – Rework by Whiteflash and Sturmpanther to improve this map for tournament level play (Already updated in recent mini patch)
- Faymonville Approach – Major rework by Rosbone and Sturmpanther with input from A_E to improve this map for tournament level play (Already updated in recent mini patch)
- Angoville – Major rework by Rosbone and Sturmpanther
- Crossing in the Woods – Rework by Rosbone and Sturmpanther
- Arnhem Checkpoint – Major rework by Rosbone and Sturmpanther
2v2
- Fields of Winnekendonk – Rework by Siphon X.
- Eindhoven Country – Rework by Rosbone and Sturmpanther
- Alliance of Defiance – Rework by Whiteflash
- Crossing in the Woods – Rework by Rosbone and Sturmpanther
3v3
- Across the Rhein – Rework by Rosbone and Sturmpanther
- Angermunde – Rework by Rosbone and Sturmpanther
- Essen Steelwork – Major rework by Rosbone and Sturmpanther
- Ettelbruck Station – Major rework by Rosbone and Sturmpanther
- Fields of Winnekendonk – Rework by Siphon X.
- General Mud – Major rework by Rosbone and Sturmpanther (dedicated 3v3 version created)
- Hill 400 – Rework by Rosbone and Sturmpanther (dedicated 3v3 version created)
- Lienne Forest – Major rework by Rosbone and Sturmpanther
- Oka River – Major rework by Rosbone and Sturmpanther
- Port of Hamburg – Major rework by Rosbone and Sturmpanther
- Rhzev Winter – Rework by Rosone and Sturmpanther
- Redball Express – Major rework by Rosbone and Sturmpanther
- Steppes – Rework by Rosbone and Sturmpanther
4v4
- City 17 – Rework by Rosbone and Sturmpanther
- Essen Steelworks – Major rework by Rosbone and Sturmpanther (same version as 3v3)
- General Mud – Major rework by Rosbone and Sturmpanther
- Hill 400 – Rework by Rosbone and Sturmpanther
- Lazeranth Ambush – Major rework by Rosbone and Sturmpanther
- Lienne Forest – Major rework by Rosbone and Sturmpanther (same version as 3v3)
- Lorch Assault – Rework by Rosbone and Sturmpanther
- Port of Hamburg – Major rework by Rosbone and Sturmpanther
- Redball Express – Rework by Rosbone and Sturmpanther (same as 3v3 version)
- Steppe – Rework by Rosbone and Sturmpanther (Same as 3v3 version)
Source:
https://www.companyofheroes.com/blog/2019/11/01/major-community-map-update