I dislike the stuka design but hey it is what it is. I would just lower the range so it has to get closer to the action and thus be in a more risky situation.
Or make the travel time greater for the rockets so its harder to hit move / retreating units.
Or tie it to tech 3. Makes it so its not unlocked before you get Schwerer Panzer HQ down.
The problem right now with stuka:
- too easy to use
- ignores fog
- comes way way too early
I think someone suggested making the stuka shoot like irl so the rockets would only hit in a straight line the way the stuka is facing. That would make it more of a skillshot and make it easier to dodge.
-
#Steam AliasWL%Streak
- 1.48570.874+9
- 2.1146404.739+18
- 3.565352.616+12
- 4.380196.660+5
- 5.14869.682+1
- 6.23459.799+11
- 7.455230.664+3
- 8.1413777.645-1
- 9.349124.738+3
- 10.11930.799+6

cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger