Thank you. |
If it collect Datas like "Which unit when built" i think its not fair at all.
But at all its cool. |
Its in danger, to be abused close to cheatprogramm, i think.
If it tracks all datas, you could it manipulate it to collect all datas like "most built unit" and "when unit X is built" "First captured point" and things like that.
Elo is very cool. But an application which catch all datas is weird.. |
So. What about players, who didn'T played since 3 months or something like this? There will be a ladder/hiddenelo reset after a couple of months or will be no chance in the ladder, so new player dont have any motivation to playin ladder? |
I can explain you the commanddelay and lags in Multiplayer.
Its a fault by Relics Essence Engine.
In Dawn of War 2 it was the same Commanddelay and you have to play Multiplayer by Peer 2 Peer.
Relics Essence Engine is bad written in sort of the networkcode.
Every game, which use the Relic Essence Engine 2.0 or higher, will have P2P and commanddelay.
So, every game with the Relic Essence Engine 2.0 or higher, is not able for competition or E-Sports, beacause Command delay.
But anyway, good game. |
I can explain you the commanddelay. Its a fault by Relics Essence Engine.
In Dawn of War 2 it was the same Commanddelay and you have to play Multiplayer by Peer 2 Peer.
Relics Essence Engine is bad written in sort of the networkcode.
Every game, which use the Relic Essence Engine 2.0 or higher, will have P2P and commanddelay.
So, every game with the Relic Essence Engine 2.0 or higher, is not able for competition or E-Sports, beacause Command delay. |