emplacements are tech progression fr brits
Wrong- out of three emplacements, two are unlocked by tech in the same way that any unit is unlocked.
going for that unlock, means you HAVE to rely on it.
Wrong- in the same way that building T2 as Wehr doesn't mean you have to build any units from it.
Anvil tactics from Brit T2 does nothing except 1. Unlock the Bofors, and 2. Lock the AEC. It isn't a forced tech path, necessary to progress further down the tech tree, nor does it cost any significant amount of resources (negligible MP and Fuel cost), since the cost is in the Bofors itself. It is not a meaningful opportunity cost in any shape nor form.
Comparing the paltry 10 fuel for Anvil to the unadjusted 80 fuel for the Schwerer Panzer HQ, and saying both affect tech decisions and gameplay progression into the mid-late game in the same way, is beyond ignorant.
check preview
I have. It's still very good, something you would know had you checked the preview yourself.
Total nonsense
Do you expect to just build a ton of MP units, fail to put any thought into planning your build, then complain that you run out of MP at the 5-8 minute mark to build a potentially game-winning emplacement? Or do you take horrifically bad engagements and bleed MP out the nose instead of retreating? Either way, you can't expect people to take you seriously.
Also, saying that an immobile emplacement cannot win you the game? I'd like to quote someone you might know: