no offense, but game is already and has always been about puppies and kitties, and luckily for us, otherwise it would not be the fun arcade style RTS that we all loved for so long.
I played Men of War: Assault Squad for a while, loved it and tried to bring on it most of my COH friends. For 80% of them it was impossible to get into it because it was too "realistic", too hardcore, eventho the shooting distances there arent even 1/5 of what they were in the reality. But in in MOWAS, and thats my points, units pretty much have their own real role that they used to have in WW2, unlike COH where tanks have a "life bar" and everything is working throughout totally fantasy modifiers, which we actually all love, otherwise we would not be on this forum.
Tanks shooting at 10meter distance and infantry not dying to 1 rifle shot are puppies and kitties.
This just to repeat again that "realism" is not where Relic is heading on and therefore should not be an argument "against mirror".
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